|
Dominion Dominance
|
|
|---|---|
| Class | |
| Default Banner Art | Ayrenn |
| Release | Alliance War |
| Price | 1000 |
| Theme | Empower |
| Statistics | |
| Deck Code | SPAQmpuztboxdOjyfGmFqGgedhdQdrsxhotyANadnMsvebsytvlYoesVfibUixnrALtgsHuvsUjHjJsPtSumswam |
| Attributes | |
| Rarity | |
Statistics |
||
|---|---|---|
| Attributes | Rarity | Magicka Curve |
| Quantity | Name | Type (Subtype) | Ability | |||||
|---|---|---|---|---|---|---|---|---|
| 1 | Curse | Action | 0 | – | – | Give a creature -1/-1. | ||
| 3 | Forked Bolt | Action | 0 | – | – | Deal 1 damage to a creature and your opponent. | ||
| 3 | Aldmeri Patriot | Creature (High Elf) | 1 | 1 | 2 | Summon: +1/+1 if you have an action in your hand. | ||
| 3 | Dominion Oathman | Creature (High Elf) | 1 | 2 | 2 | Summon: If you have a… |
||
| 3 | Ravaging Elixir | Support | 1 | – | – | Uses: 3
Activate: Deal 1 damage to your opponent. |
||
| 2 | Shadow Shift | Action | 1 | – | – | Move a friendly creature. Draw a card. |
||
| 2 | Abecean Navigator | Creature (High Elf) | 2 | 3 | 1 | Summon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom. | ||
| 2 | Alchemy | Action | 2 | – | – | Give your Activated supports 1 extra use. Empower: +1 use. |
||
| 3 | Altmer Flameslinger | Creature (High Elf) | 2 | 1 | 3 | Ward At the start of your turn, Altmer Flameslinger deals 1 damage to your opponent. |
||
| 1 | Crystal Tower Crafter | Creature (High Elf) | 2 | 1 | 1 | After you play an action, Crystal Tower Crafter gains +1/+1. | ||
| 2 | Daring Cutpurse |
Creature (Khajiit) | 2 | 2 | 2 | Prophecy Pilfer: +1/+1 |
||
| 2 | Dune Stalker |
Creature (Khajiit) | 2 | 3 | 1 | Prophecy Summon: Move another friendly creature in this lane. |
||
| 1 | Elixir of Light Feet | Support | 2 | – | – | Uses: 3
|
||
| 2 | Ice Spike | Action | 2 | – | – | Deal 2 damage to your opponent. Draw a card. |
||
| 1 | Mystic of Ancient Rites | Creature (Khajiit) | 2 | 2 | 3 | When Mystic of Ancient Rites Empowers an action in your hand, the Empower bonus does not expire at the end of turn. | ||
| 1 | Priest of the Moons |
Creature (Khajiit) | 2 | 2 | 2 | Prophecy Summon: You gain 2 health. |
||
| 2 | Shrieking Harpy |
Creature (Harpy) | 2 | 2 | 1 | Prophecy Summon: Shackle an enemy creature. |
||
| 2 | Blacksap Protector |
Creature (Wood Elf) | 3 | 3 | 3 | Prophecy, Guard | ||
| 3 | Channeled Storm | Action | 3 | – | – | Deal 3 damage to a creature. Empower: +1 damage. |
||
| 2 | Dominion Battlereeve | Creature (High Elf) | 3 | 3 | 3 | Drain Summon, Last Gasp, and Slay: Deal 1 damage to your opponent. |
||
| 2 | Dragonguard Outcast | Creature (Imperial) | 3 | 1 | 3 | Lethal Summon: Dragonguard Outcast has Cover until she attacks. |
||
| 1 | Skooma Racketeer | Creature (Khajiit) | 3 | 2 | 2 | Summon: Give a creature Lethal. | ||
| 1 | Cloudrest Illusionist |
Creature (High Elf) | 4 | 4 | 3 | Prophecy Summon: Give a creature -4/-0 this turn. |
||
| 3 | Lightning Bolt |
Action | 4 | – | – | Prophecy Deal 4 damage. |
||
| 2 | Royal Sage | Creature (High Elf) | 4 | 4 | 4 | Summon: If you have more health than your opponent, give each friendly creature a random Keyword. | ||
| 1 | Torval Crook | Creature (Khajiit) | 4 | 1 | 4 | Charge Pilfer: Gain 2 magicka this turn. |
||
| 3 | Valenwood Sentry |
Creature (Wood Elf) | 4 | 4 | 3 | Prophecy, Guard | ||
| 3 | Wish | Action | 4 | – | – | Summon a random 2-cost creature. Empower: +1 cost creature. |
||
| 2 | Assassin Beetle |
Creature (Beast) | 5 | 2 | 2 | Prophecy Summon: Play a Prophecy from your hand. |
||
| 1 | Cliff Racer | Creature (Reptile) | 5 | 4 | 4 | Charge | ||
| 1 | Leaflurker | Creature (Wood Elf) | 5 | 4 | 3 | Summon: Destroy a Wounded creature. | ||
| 3 | Lillandril Hexmage | Creature (High Elf) | 5 | 5 | 4 | After you play an action, deal 1 damage to your opponent. | ||
| 2 | Piercing Javelin |
Action | 5 | – | – | Prophecy Destroy a creature. |
||
| 3 | Spoils of War | Action | 5 | – | – | Draw two cards. Empower: Costs 1 less. |
||
| 1 | Ayrenn’s Chosen | Action | 6 | – | – | Summon a random 1/1 Recruit in each lane and give them Guard. Empower: +1/+1. |
||
| 1 | Fate Weaver |
Creature (Nereid) | 6 | 3 | 3 | Prophecy Summon: Draw a card. If it’s a Prophecy, you may play it for free. |
||
| 1 | Golden Saint | Creature (Daedra) | 6 | 4 | 4 | Guard Summon: If you have more health than your opponent, summon a Golden Saint in the other lane. |
||
| 1 | Ransack |
Action | 6 | – | – | Prophecy Deal 3 damage and gain 3 health. |
||
| 1 | Debilitate | Action | 7 | – | – | Give all creatures -2/-2. Empower: Costs 1 less. |
||
| 1 | Ayrenn, Dominion Queen | Creature (High Elf) | 8 | 6 | 6 | Drain Summon: Draw a random action from your discard pile. When you draw an action on your turn, deal 1 damage to your opponent. |







