|
Champion of Cloudrest
The Victorious |
|
|---|---|
| Class | |
| Elo | 1400 |
| Theme | Actions |
| Statistics | |
| Prophecies |
2x Cloudrest Illusionist, 1x Fire Storm, 2x Piercing Javelin, 1x Priest of the Moons |
| Attributes | |
| Rarity | |
Statistics |
||
|---|---|---|
| Attributes | Rarity | Magicka Curve |
| Quantity | Name | Type (Subtype) | Ability | |||||
|---|---|---|---|---|---|---|---|---|
| 2 | Lesser Ward | Action | 0 | – | – | Give a creature a Ward. | ||
| 2 | Aldmeri Patriot | Creature (High Elf) | 1 | 1 | 2 | Summon: +1/+1 if you have an action in your hand. | ||
| 2 | Brutal Ashlander | Creature (Dark Elf) | 1 | 1 | 1 | Last Gasp: Deal 3 damage to a random enemy. | ||
| 2 | Execute | Action | 1 | – | – | Destroy a creature with 2 power or less. | ||
| 2 | Sunhold Medic | Creature (High Elf) | 1 | 1 | 1 | Summon: Give a creature +0/+2. | ||
| 2 | Dunmer Nightblade | Creature (Dark Elf) | 2 | 2 | 1 | Last Gasp: Put an Iron Sword into your hand. | ||
| 2 | Ice Spike | Action | 2 | – | – | Deal 2 damage to your opponent. Draw a card. |
||
| 1 | Priest of the Moons |
Creature (Khajiit) | 2 | 2 | 2 | Prophecy Summon: You gain 2 health. |
||
| 2 | Cunning Ally | Creature (Dark Elf) | 3 | 3 | 3 | Summon: Put a Firebolt into your hand if the top card of your deck is |
||
| 2 | Auridon Paladin | Creature (High Elf) | 4 | 4 | 4 | When you play an action, Auridon Paladin gains Drain this turn. | ||
| 1 | Baron of Tear | Creature (Dark Elf) | 4 | 3 | 3 | Summon: Give other friendly |
||
| 2 | Cloudrest Illusionist |
Creature (High Elf) | 4 | 4 | 3 | Prophecy Summon: Give a creature -4/-0 this turn. |
||
| 1 | Elusive Schemer | Creature (Dark Elf) | 4 | 3 | 1 | Summon: Draw a card. Last Gasp: Shuffle a 0-cost Elusive Schemer into your deck. |
||
| 1 | Fire Storm |
Action | 4 | – | – | Prophecy Deal 2 damage to all creatures in a lane. |
||
| 1 | Royal Sage | Creature (High Elf) | 4 | 4 | 4 | Summon: If you have more health than your opponent, give each friendly creature a random Keyword. | ||
| 2 | Lillandril Hexmage | Creature (High Elf) | 5 | 5 | 4 | After you play an action, deal 1 damage to your opponent. | ||
| 2 | Piercing Javelin |
Action | 5 | – | – | Prophecy Destroy a creature. |
||
| 1 | Skywatch Vindicator | Creature (High Elf) | 6 | 4 | 4 | Summon: Deal 2 damage to an enemy creature or give a friendly creature +2/+2. |








