Legends:The Hungry Pack

 
Fight off a pack of wolves.
Act:1
Opponent Name:Wolves
Opponent Class:Willpower Willpower
Lanes:Shadow/Shadow
Starting Health:30
Story Characters:Tyr, Kellen, Isha
Previous Quest:Fugitives
Next Quest:Hopes Dashed
Reward:Piercing Javelin
Choice: Snow Wolf (adopt) or Cast Out (abandon)
 
Wolves

Chapter 6: The Hungry Pack[edit]

The Hungry Pack is the sixth chapter of Legends, and the sixth battle of Act 1. Beasts from the shadows stand in your way.

This match starts with both lanes as Shadow lanes. As the Wolves’ deck is always in the same order, the use of the unmodified Band of Survivors deck should be sufficient to win. The only threat in the opponent’s deck is their turn 4 Alpha Wolf. It only has 1 health, so keep a card ready to deal with it when it comes into play.

If you choose to adopt the wolf pup at the end of the match, you receive the Snow Wolf card; if you choose to abandon the pup, you get the Cast Out card instead. Like all story choices going forward, it remains possible to later obtain or summon the card you didn’t pick.

Dialogue[edit]

Pre-Match

Kellen: “They chose to avoid the roads. But of course, the wilderness has its own dangers.”

Game Hint

“The cover of the night conceals the wolves. You can’t attack them until they show themselves.”

During the Match

Tyr: “Keep your guard up, or these wolves will tear us apart from the shadows.”

Post-Match

Kellen: “Once they dispatched the beasts, they heard a whimpering sound. Under a nearby bush lay a cowering wolf pup.”
Isha: “Did they take it in?”
If the player chooses “Adopt” and the Snow Wolf card:
Kellen: “Yes. They believed it would grow into a strong companion.”
If the player chooses “Abandon” and the Cast Out card:
Kellen: “No. They had seen how dangerous these wolves could be.”

Wolves’ Deck[edit]

The Wolves draw their cards in a particular order, listed below. Due to differences in what the player does, they may use their cards in a different order, but this list highlights what they can have on any given turn.

Wolves’ Draw Order
AttributesNameType (Subtype)MagickaPowerHealthRarityAbility
WillpowerYoung WolfCreature (Wolf)1111Common Common
WillpowerYoung WolfCreature (Wolf)1111Common Common
WillpowerYoung WolfCreature (Wolf)1111Common Common
WillpowerPack WolfCreature (Wolf)3221Common CommonSummon: Summon a 1/1 Young Wolf in the other lane.
WillpowerAlpha WolfCreature (Wolf)4313Epic EpicOther friendly Wolves have +2/+0.
WillpowerYoung WolfCreature (Wolf)1111Common Common
WillpowerYoung WolfCreature (Wolf)1111Common Common
WillpowerPack WolfCreature (Wolf)3221Common CommonSummon: Summon a 1/1 Young Wolf in the other lane.
WillpowerYoung WolfCreature (Wolf)1111Common Common
WillpowerYoung WolfCreature (Wolf)1111Common Common
WillpowerPack WolfCreature (Wolf)3221Common CommonSummon: Summon a 1/1 Young Wolf in the other lane.
WillpowerYoung WolfCreature (Wolf)1111Common Common
WillpowerYoung WolfCreature (Wolf)1111Common Common
WillpowerPack WolfCreature (Wolf)3221Common CommonSummon: Summon a 1/1 Young Wolf in the other lane.
WillpowerYoung WolfCreature (Wolf)1111Common Common
WillpowerYoung WolfCreature (Wolf)1111Common Common
WillpowerPack WolfCreature (Wolf)3221Common CommonSummon: Summon a 1/1 Young Wolf in the other lane.
WillpowerYoung WolfCreature (Wolf)1111Common Common
WillpowerYoung WolfCreature (Wolf)1111Common Common
WillpowerPack WolfCreature (Wolf)3221Common CommonSummon: Summon a 1/1 Young Wolf in the other lane.
WillpowerYoung WolfCreature (Wolf)1111Common Common
WillpowerYoung WolfCreature (Wolf)1111Common Common
WillpowerPack WolfCreature (Wolf)3221Common CommonSummon: Summon a 1/1 Young Wolf in the other lane.
WillpowerYoung WolfCreature (Wolf)1111Common Common
WillpowerYoung WolfCreature (Wolf)1111Common Common
WillpowerPack WolfCreature (Wolf)3221Common CommonSummon: Summon a 1/1 Young Wolf in the other lane.
WillpowerYoung WolfCreature (Wolf)1111Common Common
WillpowerYoung WolfCreature (Wolf)1111Common Common

Prev: FugitivesUp: The Forgotten HeroNext: Hopes Dashed

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