Unobtainable Cards are cards that cannot be added to your collection, and are not encountered in constructed play modes. This includes cards exclusive to story missions, cards that appear in certain Solo or Chaos Arena scenarios, cards that were never released, cards that have been removed from the game, and cards that exist for special reasons beyond those listed here. If you want to learn about the other classification of cards that are not added to the collection, see Created Cards.
Unobtainable Cards[edit]
Name | Type (Subtype) | Attribute/Class | Text | |||||
---|---|---|---|---|---|---|---|---|
Acolyte of Boethiah | Creature (Wood Elf) | Strength | 1 | 1 | 2 | Common | ||
Aggressive Spider | Creature (Spider) | Agility | 1 | 2 | 1 | Common | ||
Alik’r Bandit | Creature (Redguard) | Strength | 4 | 3 | 4 | Epic | When Alik’r Bandit equips an item, he gains +1/+1. | |
Alisanne Dupre | Support | Endurance | 4 | – | – | Legendary | Ongoing You have +1 max magicka for each enemy killed by your creatures on your turn during this game. | |
Altar of Meridia | Support | Neutral | 0 | – | – | Common | Uses: 2 | |
Altmer Protector | Creature (High Elf) | Intelligence | 2 | 0 | 4 | Common | Guard | |
Ancient Prison | Support | Neutral | 0 | – | – | Common | Ongoing Indestructible | |
Apprentice’s Potion | Action | Willpower | 2 | – | – | Common | Gain 5 health. | |
Archein Guerrilla | Creature (Argonian) | Endurance | 4 | 2 | 4 | Rare | Lethal | |
Archer’s Perch | Support | Neutral | 0 | – | – | Epic | Ongoing When a friendly creature attacks, it deals 1 damage to your opponent. | |
Argonian Recruit | Creature (Argonian) | Endurance | 1 | 1 | 1 | Common | ||
Baandari Outlaw | Creature (Khajiit) | Agility | 2 | 2 | 2 | Common | ||
Bandit Ambush | Action | Agility | 5 | – | – | Epic | Summon two 1/1 Cruel Bandits in each lane. | |
Baron Navir | Creature (Dark Elf) | Neutral | 4 | 2/4 | 4/8 | Common | At the end of your turn, Baron Navir battles a random enemy creature in this lane. If there are none, he moves. | |
Battle of the Gods | Support | Neutral | 0 | – | – | Legendary | Ongoing At the start of each player’s turn, they refill their hand to four cards. | |
Beastcaller Ring | Support | Neutral | 0 | – | – | Epic | Ongoing All creatures cost 1 less. | |
Beloved Squealer | Creature (Beast) | Neutral | 1 | 0 | 4 | Common | Immune to Silence. May run off at the start of your turn. Last Gasp: You lose. | |
Blademaster Porcia | Support | Neutral | 0 | – | – | Common | Uses: Unlimited Indestructible | |
Blue Grummite | Creature (Grummite) | Intelligence | 1 | 1 | 2 | Common | Summon: Draw a card. | |
Boethiah Cultist | Creature (Breton) | Intelligence | 1 | 1 | 1 | Common | ||
Brass Fortress | Support | Intelligence | 0 | – | – | Common | Ongoing cards have Prophecy. | |
Break the Enchantment | Action | Neutral | 15 | Epic | You win the game. | |||
Broken Bottles | Support | Neutral | 0 | Epic | Ongoing At the start of your turn, deal 1 damage to a random enemy. | |||
Bull Netch | Creature (Netch) | Endurance | 3 | 5 | 5 | Common | ||
Call | Support | Neutral | 3 | – | – | Rare | Uses: Unlimited Activate: Summon a 1/1 Reconstructed Spider. | |
Camlorn Adventurer | Creature (Breton) | Intelligence | 3 | 2 | 4 | Common | Guard | |
Captive Swims-at-Night | Creature (Argonian) | Agility | 1 | 0 | 2 | Legendary | Guard Immune to Silence Permanently Shackled. Move at the end of your turn. Last Gasp: The Treasure Hunters Win. | |
Catch of the Day | Support | Neutral | 0 | – | – | Common | Ongoing Indestructible | |
Cathay Novice | Creature (Khajiit) | Willpower | 1 | 2 | 1 | Common | ||
Cave Grahl | Creature (Troll) | Endurance | 4 | 2 | 4 | Epic | Regenerate | |
Cheydinhal Conscript | Creature (Imperial) | Willpower | 1 | 1 | 3 | Common | ||
City Gates | Creature (Defense) | Neutral | 4 | 0 | 6 | Epic | Your opponent can’t summon creatures to the other lane. | |
Close the Gates! | Support | Neutral | 0 | – | – | Common | Ongoing At the end of your opponent’s turn, if you took no damage, win the game. | |
Collapsing Tunnel | Support | Strength | 0 | – | – | Common | Ongoing Boulders are falling from above, dealing 3 damage to a random creature or player when any rune is broken. | |
Corpselight Beast | Creature (Werewolf) | Strength | 4 | 5 | 5 | Common | ||
Corpselight Farmer | Creature (Nord) | Strength | 4 | 1 | 1 | Common | At the start of your turn, if you have 7 or more max magicka, this Changes into a 5/5 Corpselight Beast. | |
Corundum Relic | Support | Neutral | 0 | – | – | Epic | Ongoing Your creatures have +1/+0. | |
Crime Spree | Support | Agility | 0 | – | – | Common | Ongoing Indestructible | |
Crowd Favorite | Creature (Imperial) | Willpower | 2 | 2 | 1 | Common | ||
Cruel Bandit | Creature (Khajiit) | Agility | 1 | 1 | 1 | Common | ||
Crushing Grasp | Action | Intelligence | 2 | – | – | Common | Deal 5 damage to your opponent. Draw a card. | |
Crystal Tower Acolyte | Creature (High Elf) | Intelligence | 3 | 2 | 1 | Common | Summon: Deal 2 damage to your opponent. | |
Curious Fabricant | Creature (Fabricant) | Neutral | 1 | 1 | 2 | Common | Ward | |
Daedra Worshiper | Creature (High Elf) | Intelligence | 2 | 2 | 2 | Common | ||
Daedric High Priestess | Creature (Redguard) | Strength | 3 | 1 | 2 | Rare | Summon: Destroy an enemy creature with 2 power or less. | |
Daedric Weaponmaster | Creature (Daedra) | Intelligence | 6 | 4 | 4 | Epic | Summon: Daedric Weaponmaster equips the two highest cost items in your discard pile. | |
Dance Partner | Creature (Breton) | Intelligence | 1 | 0 | 4 | Common | At the start of your turn, move a random friendly creature to this lane. | |
Dark Adherent | Creature (Dark Elf) | Intelligence | 1 | 2 | 1 | Common | ||
Defiant Prisoner | Creature (Nord) | Strength | 4 | 2 | 4 | Common | ||
Desperate Captive | Creature (Nord) | Strength | 2 | 3 | 1 | Common | ||
Detain | Action | Willpower | 2 | – | – | Rare | Shackle a creature. | |
Divine Conviction | Support | Willpower | 4 | – | – | Epic | Ongoing Friendly creatures have +0/+1. | |
Dominion Seneschal | Creature (High Elf) | Intelligence | 1 | 2 | 1 | Common | Guard | |
Dres Guard | Creature (Dark Elf) | Intelligence | 4 | 3 | 4 | Rare | Guard | |
Dune Rogue | Creature (Khajiit) | Agility | 2 | 3 | 1 | Rare | Prophecy | |
Dungeon Cell | Support | Endurance | 0 | – | – | Common | Ongoing Once you’ve picked all the locks, sacrifice Dungeon Cell and summon Sails-Through-Storms in the Shadow Lane. | |
Dwarven Armaments | Creature (Animated Item) | Neutral | 6 | 5 | 5 | Epic | ||
Ebony Relic | Support | Neutral | 0 | – | – | Epic | Ongoing You start the game with City Gates. | |
Elite Treasury Guard | Creature (Imperial) | Willpower | 5 | 8 | 8 | Common | Guard | |
Enhance | Support | Neutral | 3 | – | – | Rare | Uses: Unlimited Activate: Give a creature +3/+0. | |
Expected Demise | Action | Neutral | 10 | – | – | Legendary | Prophecy Kill Alisanne Dupre. (Your opponent loses all bonus max magicka.) | |
Expert Atromancer | Creature (Breton) | Intelligence | 10 | 3 | 3 | Legendary | Summon: Summon a 5/3 Flame Atronach with Breakthrough in each lane. | |
Fate’s Witness | Creature (Nereid) | Intelligence | 6 | 3 | 3 | Rare | Prophecy Summon: Draw a card. | |
Fearsome Dremora | Creature (Daedra) | Strength | 4 | 3 | 3 | Common | ||
Flood the Pass | Support | Neutral | 0 | – | – | Common | Ongoing Indestructible | |
Foraging Mudcrab | Creature (Mudcrab) | Strength | 1 | 1 | 1 | Common | ||
Forelhost Poison | Support | Endurance | 0 | – | – | Common | Ongoing Normal | |
Gateslayer Axe | Gateslayer Axe | Item | Neutral | 2 | – | – | Legendary | Drain +3/+3 Last Gasp: Return Gateslayer Axe to your hand. |
Ghost | Creature (Spirit) | Neutral | 3 | 3 | 3 | Common | ||
Giant Kwama | Creature (Kwama) | Willpower | 4 | 4/8 | 4/8 | Common | ||
Golden Kwama Egg | Creature (Kwama) | Willpower | 1 | 0 | 3 | Common | Hatches into Giant Kwama in two turns. Last Gasp: The painter gains 5 health. | |
Graceful Myrmidon | Creature (Imperial) | Willpower | 5 | 4 | 4 | Common | ||
Gravesong | Support | Neutral | 0 | – | – | Legendary | Uses: Unlimited Indestructible | |
Guild Recruit | Creature (Argonian) | Agility | 2 | 1 | 2 | Common | Lethal | |
Gust of Wind | Action | Agility | 2 | – | – | Common | Move a creature. | |
Harsh Conditions | Support | Neutral | 0 | – | – | Legendary | Ongoing Every fifth turn, there will be an Ice Storm. | |
Harvest | Support | Neutral | 0 | – | – | Common | Ongoing At the end of each player’s turn, if they have no cards in hand, they draw three cards. | |
Haunted Amulet | Support | Neutral | 0 | – | – | Common | Uses: 5 Activate: Banish all creatures in a lane and summon a 3/3 Ghost | |
Hero’s Axe | Support | Neutral | 0 | – | – | Common | Ongoing Indestructible | |
Hex Ring | Support | Neutral | 0 | – | – | Epic | Ongoing When you play an action, deal 1 damage to the enemy player. | |
High Elf Soldier | Creature (High Elf) | Willpower | 4 | 3 | 3 | Rare | ||
Hircine Healing | Support | Neutral | 0 | – | – | Common | Ongoing Normal | |
Hive Worker | Creature (Kwama) | Willpower | 4 | 3 | 3 | Rare | ||
Imprisoned Crime Boss | Creature (Nord) | Neutral | 4 | 0 | 5 | Epic | Your opponent can’t win. Imprisoned Crime Boss can’t be targeted by actions. | |
Imprisoned Criminal | Creature (Nord) | Neutral | 4 | 0 | 3 | Common | Your opponent can’t win. Imprisoned Criminal can’t be targeted by actions. | |
Initiate of Hircine | Creature (Nord) | Strength | 6 | 4 | 5 | Epic | Slay: May attack again this turn. | |
Iron Relic | Support | Neutral | 0 | – | – | Epic | Ongoing You start the game with 50 health. | |
Keening II | Support | Neutral | 0 | – | – | Legendary | Uses: Unlimited Indestructible | |
Kill the Messenger | Support | Neutral | 0 | – | – | Common | Ongoing Normal | |
Kwama Egg | Creature (Egg) | Neutral | 1 | 0 | 3 | Common | Hatches into Giant Kwama in 2 turns. | |
Legion Shield | Creature (Animated Item) | Willpower | 2 | 1 | 3 | Common | Guard | |
Lich’s Ring | Lich’s Ring | Support | Neutral | 0 | – | – | Epic | Ongoing When you draw a card on your turn, reduce its cost to 0. |
Mace of Encumbrance | Creature (Animated Item) | Intelligence | 3 | 2 | 1 | Rare | Summon: Shackle an enemy creature. | |
Malachite Relic | Support | Neutral | 0 | – | – | Epic | Ongoing You start the game with a 0/4 Altmer Protector with Guard in each lane. | |
Mecinar’s Fabricant | Creature (Fabricant) | Neutral | 8 | 8 | 9 | Common | Guard | |
Melt | Support | Neutral | 3 | – | – | Rare | Uses: Unlimited Activate: Sacrifice a creature to destroy a random enemy support and gain 3 health. | |
Memory Wand | Support | Neutral | 2 | – | – | Legendary | Uses: 3 Indestructible | |
Mere Mortals | Support | Neutral | 0 | – | – | Legendary | Ongoing Creatures in each player’s hand and deck start the game as 1-cost 1/1’s. | |
Mighty Stomp | Action | Intelligence | 5 | – | – | Rare | Deal 6 damage to a creature and 3 damage to all other enemy creatures in its lane. | |
Mine Cart | Action | Neutral | 1 | – | – | Common | Move a friendly creature and give this card to your opponent. | |
Moonstone Relic | Support | Neutral | 0 | – | – | Epic | Ongoing When your opponent loses a rune, put a random 0-cost card in your hand. | |
Naarifin’s Elite | Creature (High Elf) | Willpower | 3 | 4 | 5 | Epic | Guard | |
Night Patrol | Creature (Breton) | Endurance | 6 | 5 | 5 | Epic | Breakthrough | |
Northpoint Lieutenant | Creature (Breton) | Endurance | 4 | 4 | 2 | Rare | ||
Notehollow | Support | Neutral | 0 | – | – | Common | Ongoing Indestructible | |
Obnoxious Guest | Creature (Breton) | Intelligence | 2 | 0 | 2 | Common | At the start of your turn, you take 2 damage. When Obnoxious Guest moves, give him to your opponent. | |
Orc Clansman | Creature (Orc) | Strength | 2 | 2 | 2 | Rare | Summon: Give a creature +1/+0. | |
Orcish Warhammer | Creature (Animated Item) | Strength | 4 | 3 | 3 | Rare | Breakthrough | |
Paint Bucket | Action | Neutral | 1 | – | – | Common | Paint an egg gold. It gains, “Last Gasp: The painter gains 5 health.” Return Paint Bucket to your hand. | |
Pheromone Collector | Support | Neutral | 0 | – | – | Common | Uses: 0 Indestructible | |
Piston Cavum | Support | Neutral | 0 | – | – | Common | Ongoing Friendly creatures can’t attack unless you’ve played an action this turn. | |
Porcia, Imprisoned Blademaster | Creature (Imperial) | Willpower | 5 | 5 | 5 | Common | Permanently Shackled The first time Porcia has no other friendly creatures in its lane, she is unshackled and joins Talym. Master: Last Gasp: Talym Loses. | |
Power of Naarifin | Action | Willpower | 6 | – | – | Legendary | Destroy up to three random enemy creatures. | |
Power of the Throne | Support | Neutral | 10 | – | – | Legendary | Ongoing Indestructible | |
Powerful Presence | Support | Neutral | 0 | – | – | Legendary | Ongoing The first action a player plays each turn is free. | |
Pressure Plate | Creature (Trap) | Neutral | 4 | 0 | 4 | Common | Guard Last Gasp: It’s a trap! | |
Protector of the Fringe | Support | Neutral | 0 | – | – | Common | Ongoing Indestructible | |
Prowling Hunger | Creature (Daedra) | Willpower | 3 | 2 | 2 | Common | Summon: Give a creature +1/+1. | |
Quicksilver Relic | Support | Neutral | 0 | – | – | Epic | Ongoing At the start of your turn, deal 1 damage to your opponent. | |
Quin’rawl Skulker | Creature (Khajiit) | Agility | 6 | 4 | 4 | Legendary | Pilfer: +4/+4 | |
Rage of Naarifin | Action | Intelligence | 2 | – | – | Epic | Deal 10 damage to a creature. | |
Reachman Intelligence | Action | Neutral | 20 | – | – | Common | Reachman Intelligence deals 20 damage to you. When you discard Reachman Intelligence, play it. | |
Reckless Combatant | Creature (Redguard) | Strength | 1 | 2 | 1 | Common | ||
Reclusive Giant | Creature (Giant) | Strength | 8 | 8 | 8 | Legendary | Breakthrough | |
Red Avenger’s Standard | Support | Neutral | 0 | – | – | Common | Ongoing Indestructible | |
Red Grummite | Creature (Grummite) | Strength | 1 | 2 | 1 | Common | Summon: Draw a card. | |
Redguard Pit Dog | Creature (Redguard) | Strength | 3 | 3 | 2 | Common | ||
Reverberating Echoes | Support | Neutral | 0 | – | – | Common | Uses: 5 | |
Rihad Nomad | Creature (Redguard) | Strength | 2 | 2 | 2 | Common | ||
Ring of Chaos | Support | Neutral | 0 | – | – | Epic | Ongoing When you draw a card, transform it into a random card with the cost equal to your max magicka. | |
Risen Abomination | Creature (Fabricant) | Neutral | 7 | 9 | 9 | Common | Guard, Ward | |
Risen Fabricant | Creature (Fabricant) | Neutral | 5 | 5 | 5 | Common | Drain | |
Rising Legate | Creature (Imperial) | Willpower | 7 | 5 | 5 | Legendary | Breakthrough Summon: Summon a 1/1 Imperial Grunt. | |
Rising Waters | Support | Neutral | 0 | – | – | Common | Uses: At the start of your turn, give friendly creatures +1/+0. | |
Shantytown Defenses | Support | Neutral | 3 | – | – | Common | Ongoing Friendly creatures have +1/+1. | |
Sheogorath’s Wrath | Action | Neutral | 4 | – | – | Legendary | Prophecy Banish all creatures. Restore Sheogorath to full health. | |
Sightless Pit | Support | Neutral | 0 | – | – | Legendary | Ongoing When a creature gains Cover, it gains +2/+0. | |
Skeever Phobia | Support | Neutral | 0 | – | – | Common | Ongoing Nervous Giant takes double damage from Skeevers. | |
Skirmish | Support | Neutral | 0 | – | – | Legendary | Uses: Unlimited Activate: Choose an enemy creature to Battle a random enemy creature in the other lane. | |
Skooma Frenzy | Support | Neutral | 0 | – | – | Common | Uses: 5 Activate: Give a friendly creature Charge and reduce its health to 1. | |
Skooma Smuggler | Creature (Khajiit) | Agility | 1 | 1 | 3 | Common | ||
Snapping Dreugh | Creature (Dreugh) | Neutral | 4 | 3 | 3 | Rare | ||
South Road Brigand | Creature (Wood Elf) | Agility | 1 | 2 | 1 | Common | ||
Sparring | Support | Neutral | 0 | – | – | Common | Ongoing Indestructible | |
Spawning Pool | Support | Neutral | 3 | – | – | Common | Ongoing At the start of your turn, summon a 1/1 Foraging Mudcrab. | |
Spirit Amulet | Support | Neutral | 0 | – | – | Common | Uses: 5 Activate: Capture an enemy creature with 1 health. When you capture 5 creatures, you win the game. | |
Stalking Crocodile | Creature (Reptile) | Neutral | 2 | 3 | 2 | Common | ||
Starved Hunger | Creature (Daedra) | Willpower | 2 | 4 | 1 | Epic | ||
Stealth Mission | Support | Neutral | 6 | – | – | Common | Ongoing Indestructible | |
Steel Scimitar | Creature (Animated Item) | Strength | 1 | 2 | 2 | Common | ||
Stronghold Prototype | Creature (Dwemer) | Neutral | 5 | 3 | 3 | Epic | Last Gasp: Put a random Dwemer into your hand. | |
Student of Arms | Creature (Redguard) | Intelligence | 6 | 4 | 4 | Epic | Summon: Equip Student of Arms with the highest cost item from your discard pile. | |
Sunder II | Support | Neutral | 0 | – | – | Legendary | Uses: Unlimited Indestructible | |
Temple’s Blessing | Support | Neutral | 3 | – | – | Common | Ongoing While you have 40 or more health, your creatures have +5/+5. | |
Test the Poison | Support | Neutral | 3 | – | – | Common | Ongoing Indestructible | |
Thalmor Agent | Creature (High Elf) | Willpower | 2 | 2 | 3 | Common | ||
Thu’um Mastery | Support | Neutral | 0 | – | – | Legendary | Ongoing All Shouts are level 3. | |
Time is Running Out! | Support | Neutral | 5 | – | – | Common | Uses: Variable Indestructible | |
To the Death | Support | Neutral | 0 | – | – | Common | Ongoing Indestructible | |
Tome of Alteration | Creature (Animated Item) | Intelligence | 4 | 2 | 2 | Common | Summon: Draw a card. | |
Treasury Guard | Creature (Imperial) | Willpower | 5 | 5 | 6 | Common | Guard | |
Trip Wire | Creature (Trap) | Neutral | 2 | 0 | 1 | Common | Prophecy, Guard Last Gasp: It’s a trap! | |
Trophy Case | Creature (Defense) | Neutral | 0 | 0 | 6 | Common | Last Gasp: Your opponent puts an random Enchanted item into their hand. | |
Twilight Werebat | Creature (Wood Elf) | Agility | 4 | 4 | 2 | Epic | Prophecy | |
Unexpected Demise | Action | Neutral | 12 | – | – | Legendary | Prophecy Kill Alisanne Dupre. (Your opponent loses all bonus max magicka.) | |
Uther Nere | Support | Neutral | 0 | – | – | Legendary | Ongoing When your opponent loses a rune, Uther gives you a trinket. | |
Valenwood Trapper | Creature (Wood Elf) | Strength | 3 | 3 | 1 | Common | ||
Very Experimental Scroll | Action | Neutral | 4 | – | – | Epic | Don’t worry what this is, just give it a try! You can’t win the game until you’ve used all the scrolls in your hand. | |
Veteran Gladiator | Creature (Imperial) | Willpower | 4 | 3 | 3 | Common | ||
Vile Imp | Creature (Imp) | Strength | 2 | 2 | 2 | Common | ||
Volkihar Lord | Creature (Vampire) | Endurance | 9 | 7 | 7 | Legendary | Drain | |
Waiting Generator | Creature (Factotum) | Neutral | 3 | 0 | 5 | Rare | When an enemy creature in this lane dies on your turn, gain +1 max magicka. | |
Web | Action | Agility | 1 | – | – | Common | Shackle an enemy creature. | |
Weeding the Garden | Support | Neutral | 0 | – | – | Common | Ongoing When a friendly creature slays an Animated Item and survives, it equips that item. | |
Whiterun Recruit | Creature (Nord) | Strength | 4 | 4 | 2 | Common | ||
Wicked Spiderling | Creature (Daedra) | Strength | 5 | 2 | 2 | Common | Summon: Draw a card. | |
Wild Spriggan | Creature (Spriggan) | Agility | 6 | 3 | 4 | Epic | Summon: Summon a 2/3 Snow Fox. | |
Winter’s Touch | Action | Intelligence | 5 | – | – | Epic | Shackle all enemy creatures in a lane. | |
Wispmother’s Ring | Support | Neutral | 0 | – | – | Epic | Ongoing When you summon a card that costs 2 or less, summon a copy of that creature in the other lane. | |
Worm Cultist | Creature (Breton) | Endurance | 3 | 4 | 1 | Common | ||
Wraithguard II | Support | Neutral | 0 | – | – | Legendary | Uses: Unlimited Indestructible | |
Yellow Grummite | Creature (Grummite) | Willpower | 3 | 3 | 3 | Common | ||
Zaria’s Poison | Action | Neutral | 3 | – | – | Common | Give all friendly creatures Lethal. Return Zaria’s Poison to your hand and increase its cost by 1. |
Removed Cards[edit]
Name | Type (Subtype) | Attribute/Class | Text | |||||
---|---|---|---|---|---|---|---|---|
Elixir of Magicka | Support | Neutral | 0 | – | – | Rare | Uses: 3 Indestructible |
Special Cards[edit]
Name | Type (Subtype) | Attribute/Class | Text | |||||
---|---|---|---|---|---|---|---|---|
Out of Cards | Neutral | 0 | – | – | Legendary | Destroy your front rune. |