Legends:Castle Wayrest, Grand Hall

 
Get through the Grand Hall unscathed.
Episode:The Corsair Conspiracy
Opponent Name:Castle Defenders
Opponent Class:IntelligenceEnduranceEndurance Sorcerer
Lanes:Shadow/Shadow
Starting Health:30
Special Conditions:You begin with Elixir of Light Feet and Stealth Mission supports in play. If any of your creatures are destroyed, you lose.
Story Characters:Kellen, Princess Barynia
Prerequisite Quest:Wayrest Sewers or Princess Barynia
Concurrent Quest:City Gates and Wayrest Plains
Next Quest:Castle Wayrest, Throne Room
Reward:3x Palace Conspirator, 3x Blood Sorceress
 
The Grand Hall of Castle Wayrest

The Corsair Conspiracy: Castle Wayrest, Grand Hall[edit]

LG-loc-Castle Wayrest, Grand Hall 02.png

Castle Wayrest, Grand Hall is a location in Wayrest. It is unlocked by completing either Wayrest Sewers or Princess Barynia.

If you unlocked the location by talking to Princess Barynia, you will have the option to play with a disguise deck. If you unlocked it by completing Wayrest Sewers, you will be able to play with your own decks. If you complete both of those locations before playing this one, you can choose between using the disguise deck or your own. Winning the game match with your own deck counts toward the “Master of Stealth” title.

Regardless which option you choose, you cannot let any of your creatures die. You will begin with Elixir of Light Feet and Stealth Mission supports in play.

Dialogue[edit]

Pre-match
Kellen: “The agent was inside. But now stealth would be required to reach the throne room.”
Game Hint
“You will have to move carefully to reach the Throne Room. If any of your creatures are found and destroyed, you’ll lose.”

Disguise Deck[edit]

The disguise deck is an Assassin deck consisting of the following cards:

Disguise
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
2xNeutralClose CallAction02Rare RareUnsummon a friendly creature.
2xIntelligenceLesser WardAction01Common CommonGive a creature a Ward.
2xAgilityBrotherhood AssassinCreature (Dark Elf)1334Legendary LegendaryLethal
Summon: Draw a card.
2xIntelligenceFireboltAction11Common CommonDeal 2 damage to a creature.
2xAgilityShadow ShiftAction11Common CommonMove a friendly creature.
Draw a card.
2xAgilityDune Stalker ProphecyCreature (Khajiit)2312Rare RareProphecy
Summon: Move another friendly creature in this lane.
3xAgilityElixir of Light FeetSupport22Rare RareUses: 3

Activate: Give a creature Cover.

2xAgilityGrand BallAction22Rare RareMove all friendly creatures
2xAgilityMournhold TraitorCreature (Dark Elf)2443Epic EpicLast Gasp: Your opponent summons a 2/1 Mournhold Guardian with Guard.
2xIntelligencePalace ConspiratorCreature (Dark Elf)2221Common CommonSummon: Draw a card, then discard a card.
2xIntelligenceWardcrafterCreature (Breton)2212Rare RareSummon: Give a creature a Ward.
2xIntelligenceDaggerfall MageCreature (Breton)3224Legendary LegendaryWard
When Daggerfall Mage’s Ward is broken, put a Tome of Alteration into your hand.
3xAgilityDune SmugglerCreature (Khajiit)3312Rare RareSummon: Move another friendly creature in this lane.
When a friendly creature moves, give it +1/+1.
2xIntelligenceLightning Bolt ProphecyAction41Common CommonProphecy
Deal 4 damage.
1xIntelligenceElixir of DeflectionSupport52Rare RareUses: 3


Activate: Give a creature a Ward.

Opponent’s Decklist[edit]

Normal
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
2IntelligenceDaggers in the DarkAction01Common CommonEquip a Steel Dagger to a random friendly creature in each lane.
2IntelligenceLesser WardAction01Common CommonGive a creature a Ward.
3IntelligenceEvermore StewardCreature (Breton)2112Rare RareGuard, Ward
2EnduranceFharun Defender ProphecyCreature (Orc)2141Common CommonProphecy, Guard
3EnduranceNorthpoint HeraldCreature (Breton)2041Common CommonGuard
3EnduranceOldgate WardenCreature (Breton)2051Common CommonGuard, Regenerate
3IntelligencePalace ConspiratorCreature (Dark Elf)2221Common CommonSummon: Draw a card, then discard a card.
2IntelligenceWardcrafterCreature (Breton)2212Rare RareSummon: Give a creature a Ward.
2EnduranceBruma ArmorerCreature (Imperial)3222Rare RareWhen you summon another creature, give it +0/+2.
2IntelligenceCraglorn ScavengerCreature (Redguard)3122Rare RareWhen you play or activate a support, Craglorn Scavenger gains +1/+1.
2EnduranceImperial ArmorItem31Common Common+0/+6
1EnduranceNorthpoint CaptainCreature (Breton)4422Rare RareSummon: Summon a 0/4 Northpoint Herald with Guard.
3NeutralPortcullis ProphecyCreature (Defense)5091Common CommonProphecy, Guard
Master
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
2IntelligenceCrown QuartermasterCreature (Redguard)1211Common CommonSummon: Put a Steel Dagger into your hand.
2IntelligenceEvermore StewardCreature (Breton)2112Rare RareGuard, Ward
2EnduranceFharun Defender ProphecyCreature (Orc)2141Common CommonProphecy, Guard
2EnduranceOldgate WardenCreature (Breton)2051Common CommonGuard, Regenerate
3IntelligencePalace ConspiratorCreature (Dark Elf)2221Common CommonSummon: Draw a card, then discard a card.
3IntelligenceWardcrafterCreature (Breton)2212Rare RareSummon: Give a creature a Ward.
2EnduranceWind Keep SpellswordCreature (Breton)2221Common CommonWard
2EnduranceBruma ArmorerCreature (Imperial)3222Rare RareWhen you summon another creature, give it +0/+2.
2IntelligenceCamlorn HeroCreature (Breton)3421Common CommonSummon: Deal 2 damage to your opponent.
2IntelligenceCamlorn Sentinel ProphecyCreature (Breton)3241Common CommonProphecy, Guard
2IntelligenceDaggerfall MageCreature (Breton)3224Legendary LegendaryWard
When Daggerfall Mage’s Ward is broken, put a Tome of Alteration into your hand.
2EnduranceLion Guard StrategistCreature (Breton)4233Epic EpicWhen you summon another creature in this lane, give it a Ward.
2EnduranceMidnight Sweep ProphecyAction42Rare RareProphecy
Summon a 2/2 Colovian Trooper with Guard in each lane.
1EnduranceNorthpoint CaptainCreature (Breton)4422Rare RareSummon: Summon a 0/4 Northpoint Herald with Guard.
1NeutralPortcullis ProphecyCreature (Defense)5091Common CommonProphecy, Guard

Prev: Wayrest Sewers or Princess BaryniaUp: The Fall of the Dark Brotherhood
Conc: City Gates and Wayrest Plains
Next: Castle Wayrest, Throne Room

Rate article
Legends Decks
Add a comment