Legends:Mire Mechanica

 
Fight the treasure hunters to get Swims back
Episode:The Ruined City
Opponent Name:Treasure Hunters
Opponent Class:StrengthIntelligenceIntelligence Battlemage
Starting Health:30
Special Conditions:Either opponent starts with Captive Swims-at-Night, or Ruthless Freebooter and Ratway Prospector in play.
Previous Quest:Brass Fortress Market Square
Unlocks Quest:The Last Stand
Reward:Playsets of: Murkwater Guide
  

The Ruined City: Mire Mechanica[edit]

The Mire Mechanica is a location in The Ruined City, unlocked by completing the Brass Fortress Market Square. After talking to the city’s people, you’ll have to engage in battle with the treasure hunters. After selecting the battle, you’ll face the choice of Disarm and Attack, the former of which means “You start with Swims, but face more opponents”; and Attack, which means that “Your opponent starts with Swims captured”. Once you complete it for the first time, you’ll receive a playset of Murkwater Guide.

If you choose to Attack, you’ll be warned “Don’t hurt Swims. They’re using him as an Argonian shield.”

However, if you choose to Disarm, you’ll be told that “Swims is back, but you’ve been ambushed.”

If you chose the former, the Treasure Hunters will begin with Captive Swims-at-Night in play. If you chose the other, you’ll begin with Swims-at-Night in play and your opponent will begin with a Ruthless Freebooter and Ratway Prospector in the field and shadow lanes respectively.

Dialogue[edit]

Pre-match:
Aldora: “Well, well. If it isn’t the fool we got the ring from. Come for your friend?”
Laaneth: “Swims!”
Aldora: “There’s a hefty bounty on this Argonian’s head. But tell you what: Throw down your weapons, and promise to leave us to plunder in peace, and you can have him.”
Starting the match with Attack:
Laaneth: “Trust you? Not likely. We’ll get him back the hard way.”
Starting the match with Disarm:
Aldora: “Wise choice. Although, it’s just occurred to me: Why don’t we just kill you now and take our captive back?”
Post-match:
Laaneth: “They’re running. Now if only we knew what they’ve done with the cultists’ memory star.”
Swims: “You mean this memory star? I stashed it away when they thought I was unconscious.”
Laaneth: “You’re a wonder. Let’s take a look at it.”

Game Settings[edit]

Disarm:Normal[edit]

Ai starts with a Ratway Prospector in right lane.
Ai starts with a Ruthless Freebooter in left lane.
Player starts with a Swims-at-Night in right lane.

Disarm:Master[edit]

Ai starts with a Aldora the Daring, a Ruthless Freebooter in left lane.
Ai starts with a Ratway Prospector in right lane.
Player starts with a Swims-at-Night in right lane.

Attack:Normal[edit]

Ai starts with a Captive Swims-at-Night in left lane.

Attack:Master[edit]

Ai starts with a Captive Swims-at-Night, a Aldora the Daring in left lane.

Opponent Decklist[edit]

Normal
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
1AgilityCurseAction02Rare RareGive a creature -1/-1.
1StrengthImprovised WeaponItem02Rare RareBreakthrough
+1/+1
1AgilityMurkwater GoblinCreature (Goblin)0011Common CommonMurkwater Goblin has +2/+0 on your turn.
1StrengthNord FirebrandCreature (Nord)0111Common CommonCharge
1AgilityArrow in the KneeAction11Common CommonShackle a creature and deal 1 damage to it.
1AgilityPalace ProwlerCreature (Khajiit)1111Common CommonDrain
Pilfer: Gain 1 magicka this turn.
1StrengthRatway ProspectorCreature (Wood Elf)1122Rare RareTreasure HuntSupport, Item, Action: +5/+5
After Ratway Prospector attacks, give her Cover.
1AgilityShadow ShiftAction11Common CommonMove a friendly creature.
Draw a card.
1AgilityVoracious SprigganCreature (Spriggan)1211Common CommonDrain
1AgilityElixir of Light FeetSupport22Rare RareUses: 3

Activate: Give a creature Cover.

1AgilityFighters Guild Recruit ProphecyCreature (Argonian)2121Common CommonProphecy, Guard, Lethal
1StrengthPlunderAction23Epic EpicPut two random items into your hand.
2StrengthRelic HunterCreature (Redguard)2321Common CommonTreasure HuntItem: Give the item +1/+1.
2AgilityRuthless FreebooterCreature (Khajiit)2221Common CommonTreasure HuntDrain: +1/+1 and Drain.
Treasure HuntLethal: +1/+1 and Lethal.
1AgilityThieves Guild RecruitCreature (Argonian)2121Common CommonSummon: Draw a card. If it costs 7 or more, reduce its cost by 1.
1StrengthAldora the DaringCreature (Nord)3334Legendary LegendaryTreasure HuntAction, Creature, Item, Support: +6/+6
When a friendly treasure hunter finds something, summon Skywag or give Skywag +1/+1.
1StrengthAssassin’s BowItem32Rare Rare+3/+0
Summon: Give the wielder Cover at the end of turn.
1AgilityGiant BatCreature (Beast)3221Common CommonCharge, Drain
2AgilityMurkwater GuideCreature (Goblin)3421Common CommonTreasure Hunt – 0-cost card: Put a copy of the “treasure” into your hand.
1AgilityNimble AllyCreature (Wood Elf)3331Common CommonSummon: +1/+1 and Lethal if the top card of your deck is Agility.
1StrengthQuicksilver CrossbowItem31Common Common+1/+1
Summon: The wielder deals 1 damage.
1AgilityShadowscale PartisanCreature (Argonian)3221Common CommonLethal
Summon: +0/+2 if you have another creature with Lethal.
2NeutralTreasure MapItem32Rare Rare+1/+1
Summon: Draw a card. If the wielder has Treasure Hunt, draw something they are hunting for instead.
1StrengthGrappling HookItem41Common Common+3/+2
Summon: Move an enemy creature into this lane. It loses Cover.
1AgilityRansack ProphecyAction62Rare RareProphecy
Deal 3 damage and gain 3 health.
1StrengthWrothgar ForgeSupport73Epic EpicOngoing


The first time you summon a creature each turn, equip it with a random item.

Master
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
1AgilityCurseAction02Rare RareGive a creature -1/-1.
2StrengthImprovised WeaponItem02Rare RareBreakthrough
+1/+1
1AgilityPalace ProwlerCreature (Khajiit)1111Common CommonDrain
Pilfer: Gain 1 magicka this turn.
1StrengthRapid ShotAction11Common CommonDeal 1 damage to a creature. If it survives, draw a card.
1AgilityShadow ShiftAction11Common CommonMove a friendly creature.
Draw a card.
1StrengthSteel ScimitarItem11Common Common+2/+2
1AgilityVoracious SprigganCreature (Spriggan)1211Common CommonDrain
1AgilityFighters Guild Recruit ProphecyCreature (Argonian)2121Common CommonProphecy, Guard, Lethal
2StrengthPlunderAction23Epic EpicPut two random items into your hand.
2StrengthRelic HunterCreature (Redguard)2321Common CommonTreasure HuntItem: Give the item +1/+1.
2AgilityRuthless FreebooterCreature (Khajiit)2221Common CommonTreasure HuntDrain: +1/+1 and Drain.
Treasure HuntLethal: +1/+1 and Lethal.
1StrengthAldora the DaringCreature (Nord)3334Legendary LegendaryTreasure HuntAction, Creature, Item, Support: +6/+6
When a friendly treasure hunter finds something, summon Skywag or give Skywag +1/+1.
1AgilityGiant BatCreature (Beast)3221Common CommonCharge, Drain
2AgilityGoblin SkulkCreature (Goblin)3232Rare RarePilfer: Draw a random 0-cost card from your deck.
2AgilityMurkwater GuideCreature (Goblin)3421Common CommonTreasure Hunt – 0-cost card: Put a copy of the “treasure” into your hand.
2NeutralTreasure MapItem32Rare Rare+1/+1
Summon: Draw a card. If the wielder has Treasure Hunt, draw something they are hunting for instead.
1StrengthGrappling HookItem41Common Common+3/+2
Summon: Move an enemy creature into this lane. It loses Cover.
1AgilityMoonlight Werebat ProphecyCreature (Beast)4423Epic EpicProphecy, Drain
2AgilityMurkwater ShamanCreature (Goblin)4333Epic EpicAt the start of your turn, put a Curse into your hand.
1AgilityThieves’ DenSupport44Legendary LegendaryOngoing


Friendly creatures have “Pilfer: +1/+1.”

1AgilityBrynjolfCreature (Nord)5454Legendary LegendaryDrain
When a friendly creature Pilfers or Drains, gain 1 magicka this turn.
1StrengthTriumphant JarlCreature (Nord)6442Rare RareSummon: If you have more health than your opponent, draw two cards.

Notes[edit]

Prev: Brass Fortress Market SquareUp: Return to Clockwork CityNext: Legends:The Last Stand

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