Legends:Necrom Graveyard

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Trap spirits from Necrom’s graveyard.
Episode:A Haunted Man
Opponent Name:Graveyard Spirits
Opponent Class:Endurance Endurance
Starting Health:100
Story Characters:Haskill, Talym Rend
Previous Quest:Fortress Hallway or Fortress Ramparts
Next Quest:Fortress Personal Chambers
Reward:Playsets of: Ghost Fanatic, Wake the Dead
  

A Haunted Man: Necrom Graveyard[edit]

Necrom Graveyard shows Talym Rend trap spirits from a graveyard in Necrom to use for the purpose of scaring Zhanar Tabav.

Dialogue[edit]

Before starting the match:

Talym: “We’ve done all we can short of showing Zhanar an actual ghost.”
Haskill: “Then might I suggest showing him some? My lord sent me to bring you this. It’s a special soul gem able to trap and release restless spirits. Its existance is also quite offensive to them, so I dare say some should be along any minute.”

After the Match:

Talym: “The gem is full. Let’s give Zhanar a taste of what’s inside.”

Game Settings[edit]

Normal[edit]

Ai starts with 2 Max Magicka.
Player starts with a Spirit Amulet on board.

Master[edit]

Ai starts with 3 Max Magicka.
Player starts with a Spirit Amulet on board.

See also  Legends:Glacial Dragon

Opponent Decklist[edit]

Normal
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
30EnduranceDragon Cult GhostCreature (Spirit)1113Epic EpicSpend all your available magicka to play Dragon Cult Ghost. Its power and health are equal to the magicka spent.
Master
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
3EnduranceHealing HandsAction01Common CommonHeal a creature, then give it +1/+1.
3NeutralMaple ShieldItem01Common Common+0/+3
24EnduranceDragon Cult GhostCreature (Spirit)1113Epic EpicSpend all your available magicka to play Dragon Cult Ghost. Its power and health are equal to the magicka spent.

Prev: Fortress Hallway or Fortress RampartsUp: Isle of MadnessNext: Fortress Personal Chambers
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