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Contents Table of Contents Contents |
Get Galyn and the gang to safety
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The Furnace Depths: Shaft of Sohleh[edit]
The Shaft of Sohleh is a location available in The Furnace Depths, unlocked by completing The Caminus Pit. The battle requires you to play as Swims-at-Night or Laaneth, to allow the rest of your party to survive.
When you complete the match for the first time, you’ll receive playsets of Hunter-Killers and Assembled Titan.
Dialogue[edit]
- Pre-match:
- Swims-at-Night: “We can’t outrun that army of fabricants forever.”
- Galyn: “Up these stairs you’ll find Sotha Sil’s most sacred library.”
- Laaneth: “You go. I’ll hold off the fabricants.”
- Swims-at-Night: “No, we need you at the library. I’ll fight them.”
- Laaneth: “You’ll be killed!”
- Swims-at-Night: “And you won’t?”
- Galyn: “We have no time to argue. Who stays?”
- Victory, Swims-at-Night:
- Swims-at-Night: “Never expected to die a hero. You lot better make this count!”
- Victory, Laaneth:
- Laaneth: “As deaths go, this is a good one. Good luck, my friends.”
Game Settings[edit]
Normal[edit]
Player starts with a Elixir of the Defender on board.
Player starts with a Time is Running Out! on board.
Ai starts with a Spider Worker in each lane.
Master[edit]
Player starts with a Elixir of the Defender on board.
Player starts with a Time is Running Out! on board.
Ai starts with 2 Max Magicka.
Ai starts with a Spider Worker in each lane.
Provided Player Deck[edit]
| Quantity | Name | Type (Subtype) | Ability | |||||
|---|---|---|---|---|---|---|---|---|
| 1 | Curse | Action | 0 | – | – | Give a creature -1/-1. | ||
| 1 | Move in Shadows | Action | 0 | – | – | Move a friendly creature. It moves again at the end of the turn. | ||
| 1 | Paralyze | Action | 0 | – | – | Shackle an enemy creature. | ||
| 2 | Shadow Shift | Action | 1 | – | – | Move a friendly creature. Draw a card. |
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| 1 | Barter | Action | 2 | – | – | Trade a card in your hand for a random card in your opponent’s hand. | ||
| 2 | Caravan Enforcer | Creature (Khajiit) | 2 | 2 | 2 | When Caravan Enforcer moves, he gains +1/+1. | ||
| 1 | Dune Stalker |
Creature (Khajiit) | 2 | 3 | 1 | Prophecy Summon: Move another friendly creature in this lane. |
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| 2 | Fighters Guild Recruit |
Creature (Argonian) | 2 | 1 | 2 | Prophecy, Guard, Lethal | ||
| 1 | Finish Off | Action | 2 | – | – | Destroy a Wounded enemy creature. | ||
| 1 | Helstrom Footpad | Creature (Argonian) | 2 | 3 | 2 | |||
| 1 | Lockpick | Action | 2 | – | – | Either put another Lockpick into your hand or draw a card and reduce its cost by 2, chosen randomly. | ||
| 2 | Thieves Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | Summon: Draw a card. If it costs 7 or more, reduce its cost by 1. | ||
| 1 | Brotherhood Slayer |
Creature (Wood Elf) | 3 | 3 | 3 | Prophecy Slay: Put a Completed Contract into your hand. |
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| 2 | Dune Smuggler | Creature (Khajiit) | 3 | 3 | 1 | Summon: Move another friendly creature in this lane. When a friendly creature moves, give it +1/+1. |
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| 2 | Goblin Skulk | Creature (Goblin) | 3 | 2 | 3 | Pilfer: Draw a random 0-cost card from your deck. | ||
| 1 | Skooma Racketeer | Creature (Khajiit) | 3 | 2 | 2 | Summon: Give a creature Lethal. | ||
| 2 | Swindler’s Market | Support | 3 | – | – | Ongoing
When you play a 0-cost card, deal 1 damage to your opponent and gain 1 health. |
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| 1 | An-Xileel Invader | Creature (Argonian) | 4 | 5 | 3 | |||
| 1 | Murkwater Shaman | Creature (Goblin) | 4 | 3 | 3 | At the start of your turn, put a Curse into your hand. | ||
| 1 | Leaflurker | Creature (Wood Elf) | 5 | 4 | 3 | Summon: Destroy a Wounded creature. | ||
| 1 | Ransack |
Action | 6 | – | – | Prophecy Deal 3 damage and gain 3 health. |
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| 2 | Smuggler’s Haul | Action | 6 | – | – | Put four random 0-cost cards into your hand. |
| Quantity | Name | Type (Subtype) | Ability | |||||
|---|---|---|---|---|---|---|---|---|
| 1 | Lesser Ward | Action | 0 | – | – | Give a creature a Ward. | ||
| 1 | Firebolt | Action | 1 | – | – | Deal 2 damage to a creature. | ||
| 2 | Scroll Seeker | Creature (Breton) | 1 | 1 | 2 | Ward Treasure Hunt – Two actions: +1/+0 |
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| 1 | Studious Greybeard | Creature (Nord) | 1 | 0 | 4 | At the start of your turn, look at the top card of your deck. You may discard it. | ||
| 2 | Abecean Navigator | Creature (High Elf) | 2 | 3 | 1 | Summon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom. | ||
| 2 | Arcanaeum Librarian | Creature (Orc) | 2 | 0 | 2 | Gains +1/+0 when you draw a card during your turn. | ||
| 2 | Crystal Tower Crafter | Creature (High Elf) | 2 | 1 | 1 | After you play an action, Crystal Tower Crafter gains +1/+1. | ||
| 1 | Moment of Clarity | Action | 2 | – | – | Reveal three random cards, then choose one to draw. | ||
| 2 | Shimmerene Peddler | Creature (High Elf) | 2 | 2 | 2 | At the end of each turn, if you played two actions, draw a card. | ||
| 1 | Shrieking Harpy |
Creature (Harpy) | 2 | 2 | 1 | Prophecy Summon: Shackle an enemy creature. |
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| 2 | Cunning Ally | Creature (Dark Elf) | 3 | 3 | 3 | Summon: Put a Firebolt into your hand if the top card of your deck is |
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| 2 | Revealing the Unseen | Action | 3 | – | – | Put two random actions into your hand. | ||
| 2 | Reverberating Strike | Action | 3 | – | – | Deal 3 damage to a creature and all enemy creatures with the same name. | ||
| 2 | Telvanni Arcanist | Creature (Dark Elf) | 3 | 3 | 2 | Last Gasp: Put a random action into your hand. | ||
| 1 | Fire Storm |
Action | 4 | – | – | Prophecy Deal 2 damage to all creatures in a lane. |
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| 2 | Lightning Bolt |
Action | 4 | – | – | Prophecy Deal 4 damage. |
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| 1 | College of Winterhold | Support | 5 | – | – | Uses: 3
Activate: Look at three random 1-cost actions and choose one to draw. Then, increase the cost of cards this reveals by 1. |
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| 1 | Lillandril Hexmage | Creature (High Elf) | 5 | 5 | 4 | After you play an action, deal 1 damage to your opponent. | ||
| 1 | Ice Storm | Action | 6 | – | – | Deal 3 damage to all creatures. | ||
| 1 | Mages Guild Retreat | Support | 7 | – | – | Ongoing
At the end of each turn, if you played two actions, summon a random Atronach. |
Opponent Decklist[edit]
| Quantity | Name | Type (Subtype) | Ability | |||||
|---|---|---|---|---|---|---|---|---|
| 1 | Blackreach Rebuilder |
Creature (Dwemer) | 1 | 0 | 1 | Prophecy, Guard
Summon: Gain 2 health. |
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| 2 | Dragon Cult Ghost | Creature (Spirit) | 1 | 1 | 1 | Spend all your available magicka to play Dragon Cult Ghost. Its power and health are equal to the magicka spent. | ||
| 2 | Fabricate | Action | 1 | – | – | Build a custom creature and put it into your hand. | ||
| 3 | Gearwork Spider |
Creature (Dwemer) | 1 | 1 | 1 | Prophecy, Guard Summon: Summon all Gearwork Spiders in your discard pile. |
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| 3 | Assembled Sentry | Creature (Factotum) | 2 | 1 | 1 | Assemble: +0/+2 or Guard. | ||
| 3 | Reflective Automaton | Creature (Factotum) | 2 | 2 | 3 | Reflective Automaton has all creature types. | ||
| 3 | Assembled Sanitizer | Creature (Factotum) | 3 | 1 | 2 | Assemble: +2/+0 or Lethal. | ||
| 2 | Crushing Blow | Action | 3 | – | – | Deal 3 damage. | ||
| 3 | Nix-Hound Fabricant | Creature (Fabricant) | 4 | 3 | 3 | Drain Summon: If you have a |
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| 3 | Assembled Conduit | Creature (Factotum) | 5 | 3 | 3 | Assemble: +1/+0 and Breakthrough or +0/+1 and Regenerate. | ||
| 2 | Hulking Fabricant | Creature (Fabricant) | 5 | 5 | 5 | Summon: If you have a |
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| 1 | Assembled Titan | Creature (Factotum) | 6 | 4 | 4 | Assemble: Choose two: +2/+0, +0/+2, deal 2 damage to your opponent, or you gain 2 health. | ||
| 2 | Brass Arquebus | Creature (Dwemer) | 6 | 3 | 3 | Last Gasp: Draw three different random 1-cost creatures from your deck. |
| Prev: The Caminus Pit | Up: Return to Clockwork City | Next: Swims-at-Night’s Last Stand or Laaneth’s Last Stand |








