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Defeat Sheogorath at his own game.
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Memories: The Final Battle Pt. 4[edit]
The Final Battle pt. 4 is the final part that deals with Talym battling Sheogorath, turning the Memory Wand against him and driving him mad.
Dialogue[edit]
Pregame mission description: What was and what has been. A shadow, a nightmare… only a memory.
At the start of the Match:
- Talym: “Novos. My Son.”
- Sheogorath: “Oh. Very sad isn’t it. So very, very sad. You know, I think it’s even more fun watching your mind break the second time around. Or is it the third now?”
- Talym: “No. I took that easy path once. Chose to forget, to run from what I’d done. And you used me.”
- Talym: “Not this time. This time I live with the pain. Let’s see if you can do the same!”
After the first use of the Memory Wand on Sheogorath:
- Sheogorath: “What is this? Who’s this “Prince of Order” loser? That’s not… that’s not me is it?”
- Sheogorath: “I can’t ever have been that boring! This is making me skin crawl.”
After the second use of the Memory Wand on Sheogorath:
- Sheogorath: “That’s not me! Stop it! Cut it out! You lose!”
After the Third use of the Memory Wand on Sheogorath:
- Sheogorath: “Give up, go home!”
- Sheogorath: “Uncle! Uncle! Father, Brother, Second Cousin, Just stop making me Remember!”
Game Settings[edit]
Player starts with a Memory Wand in hand.
Ai starts with 5 Max Magicka.
Player starts with 2 Runes.
Player starts with 5 Max Magicka.
Opponent Decklist[edit]
| Quantity | Name | Type (Subtype) | Ability | |||||
|---|---|---|---|---|---|---|---|---|
| 1 | Corprus Disease | Action | 1 | – | – | Silence a creature, then give it +2/+0. | ||
| 2 | Fiery Imp | Creature (Imp) | 1 | 1 | 1 | When Fiery Imp attacks, deal 2 damage to your opponent. | ||
| 1 | Firebolt | Action | 1 | – | – | Deal 2 damage to a creature. | ||
| 1 | A Night to Remember | Action | 2 | – | – | A friendly creature disappears to who knows where, then returns in the other lane Shackled. | ||
| 2 | Stolen Pants | Item | 2 | – | – | +1/+1 Summon: Summon a 0/1 Sheepish Dunmer in the other lane. Last Gasp: Give Sheepish Dunmer his pants. |
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| 1 | Wisdom of Ancients |
Action | 2 | – | – | Prophecy Give each friendly creature a random Keyword. |
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| 1 | Bedeviling Scamp | Creature (Daedra) | 3 | 3 | 3 | All cards cost a minimum of 3. | ||
| 2 | Excavate | Action | 3 | – | – | Draw an item or support from your discard pile. | ||
| 1 | Ghost Fanatic | Creature (Spirit) | 3 | 3 | 3 | Ghost Fanatic costs 1 less for each creature that died this turn. | ||
| 3 | Two-Moons Contemplation | Support | 3 | Ongoing
If your opponent doesn’t damage you on their turn, sacrifice this and summon a Priest of the Moons in each lane. |
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| 2 | Drive Mad | Action | 4 | – | – | A creature Battles itself. | ||
| 1 | Haskill | Creature (Breton) | 4 | 3 | 5 | At the end of your turn, Haskill chooses a cost. |
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| 2 | Knife to the Throat | Action | 4 | – | – | Silence a creature. Draw a card. |
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| 1 | Mundus Stone | Support | 4 | – | – | Ongoing
When you summon a creature, give it a random Keyword. |
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| 1 | Divine Fervor | Support | 5 | – | – | Ongoing
Friendly creatures have +1/+1. |
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| 1 | Doppelganger | Creature (Daedra) | 5 | 1 | 1 | Summon: Transform Doppelganger into a copy of another friendly creature. | ||
| 2 | Prized Chicken | Creature (Beast) | 5 | 0 | 1 | Last Gasp: Fill this lane with 1/1 Angry Villagers. | ||
| 1 | Trial of Flame | Action | 5 | Choose a lane. Destroy all creatures except for the most powerful creature on both sides of that lane. | ||||
| 1 | Wabbajack | Support | 5 | – | – | Uses: 3
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| 2 | Manic Grummite/Demented Grummite | Creature (Grummite) | 6 | 5 | 5 | Manic Grummite and Demented Grummite | ||
| 1 | Blueclaw Matron | Creature (Dreugh) | 7 | 3 | 8 | |||
| 1 | Spirit Knife | Action | 7 | – | – | Deal 7 damage to a creature. Draw a card. | ||
| 1 | Brellach Commander | Creature (Daedra) | 8 | 7 | 8 | Summon and Pilfer: Summon a random |
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| 1 | Shocking Wamasu | Creature (Wamasu) | 8 | 4 | 4 | Summon: Deal 4 damage to a creature. | ||
| 1 | Shrine Guardian | Creature (Daedra) | 8 | 8 | 8 | Guard When your opponent summons a creature, reduce its power to 0 until the start of your turn. |
| Quantity | Name | Type (Subtype) | Ability | |||||
|---|---|---|---|---|---|---|---|---|
| 2 | Crusader’s Assault | Action | 3 | – | – | Give a creature +2/+0, Breakthrough and “Slay and Pilfer: Draw a card” this turn. | ||
| 1 | Daggerfall Mage | Creature (Breton) | 3 | 2 | 2 | Ward When Daggerfall Mage’s Ward is broken, put a Tome of Alteration into your hand. |
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| 2 | Drive Mad | Action | 4 | – | – | A creature Battles itself. | ||
| 1 | Haskill | Creature (Breton) | 4 | 3 | 5 | At the end of your turn, Haskill chooses a cost. |
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| 2 | Hive Defender | Creature (Kwama) | 4 | 3 | 6 | Guard | ||
| 2 | Nervous Giant | Creature (Giant) | 4 | 6 | 5 | If Nervous Giant takes exactly 1 damage, destroy him. | ||
| 1 | Divine Fervor | Support | 5 | – | – | Ongoing
Friendly creatures have +1/+1. |
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| 2 | Doppelganger | Creature (Daedra) | 5 | 1 | 1 | Summon: Transform Doppelganger into a copy of another friendly creature. | ||
| 2 | Cradlecrush Giant | Creature (Giant) | 6 | 6 | 4 | Summon: Deal 2 damage to all other creatures in this lane. | ||
| 2 | Tel Vos Magister | Creature (Dark Elf) | 6 | 5 | 4 | Ward At the end of your turn, if Tel Vos Magister has a Ward, you gain a Ward. |
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| 2 | Belligerent Giant | Creature (Giant) | 7 | 7 | 4 | Breakthrough
Summon: Unsummon a creature in this lane, or destroy an enemy support. |
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| 2 | Giant Chicken | Creature (Beast) | 7 | 5 | 5 | Last Gasp: Fill this lane with 1/1 Confused Villagers. | ||
| 2 | Mighty Conjuring | Action | 7 | – | – | Summon a random Atronach. If you have a creature with 5 power or more, summon a Lava Atronach instead. | ||
| 2 | Brellach Commander | Creature (Daedra) | 8 | 7 | 8 | Summon and Pilfer: Summon a random |
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| 2 | Shrine Guardian | Creature (Daedra) | 8 | 8 | 8 | Guard When your opponent summons a creature, reduce its power to 0 until the start of your turn. |
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| 1 | Nahkriin, Dragon Priest | Creature (Skeleton) | 9 | 5 | 5 | Summon: Draw a card and reduce its cost to 0. | ||
| 1 | Dremora Markynaz | Creature (Daedra) | 10 | 5 | 5 | Guard Summon: Double a creature’s power and health. |
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| 1 | Mantikora | Creature (Mantikora) | 10 | 6 | 6 | Guard Summon: Destroy an enemy creature in this lane. |
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| 2 | Supreme Atromancer | Creature (Breton) | 10 | 3 | 3 | Summon: Summon a Flame Atronach in each lane. When you summon another creature, deal 2 damage to your opponent. |
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| 2 | Dwarven Colossus | Creature (Dwemer) | 11 | 11 | 11 | Summon: Summon a Power Sphere in each lane. | ||
| 1 | Odahviing | Creature (Dragon) | 12 | 10 | 10 | Summon: Deal 4 damage to all enemy creatures. |
| Prev: The Tragedy | Up: Isle of Madness | Next: A Reckoning |







