Card Effect
First AppearanceCore Set
Card AppearanceCreatures, Items, Actions
DescriptionWhen your rune is destroyed and you draw a card with Prophecy, you can play that card for free. Otherwise, put it into your hand.
StatisticsStrength 10Intelligence 10Intelligence 15Willpower 12Agility 12Agility 14Endurance 11Neutral 11Neutral 12Dual Attribute 1Triple Attribute 1Triple Attribute 1
This count includes unobtainable and untrained cards and cards that change during play.

Prophecy is a card effect that can be found on Creatures, Items and Actions in the Elder Scrolls Legends that first appeared in the Core Set. When one of your runes is destroyed and you draw a card with Prophecy, you can play that card for free. Otherwise, put it into your hand
Prophecy is one of the unique aspects of the game and depends on the destruction of runes. It punishes aggressive players by generating free card advantage for the defending player. Normally, when your runes gets destroyed (also referred to as being broken), you will draw a card. When this card has Prophecy, it will be highlighted and can be summoned for free. If you take longer than 40 seconds[verification needed — see talk page] to summon it, the card will be put into your hand instead. The card can also be manually added to your hand by dragging it. To increase the chance of getting a Prophecy draw upon a rune destruction, you can add more of them into your deck. However, most Prophecy cards have a higher magicka cost to compensate the potential free summon and can become useless cards when drawn at the start of your turn. Prophecy can be found in all Attributes.

Cards with Prophecy[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Adoring FanAdoring FanCreature (Wood Elf)Neutral Neutral314Legendary LegendaryProphecy, Guard

Immune to Silence.
Last Gasp: Adoring Fan will return.

AriseAriseActionEndurance Endurance21Common CommonProphecy
Summon a 1/1 Risen Dead with Guard in each lane.
Assassin BeetleAssassin BeetleCreature (Beast)Agility Agility5222Rare RareProphecy
Play a Prophecy from your hand.
Be At PeaceBe At PeaceActionWillpower Willpower31Common CommonProphecy
Set a creature’s power to 1.
Bitterfish WitchBitterfish WitchCreature (Goblin)Agility Agility3221Common CommonProphecy
Summon: Give a creature -1/-1.
Blackreach RebuilderBlackreach RebuilderCreature (Dwemer)Neutral Neutral111Common CommonProphecy, Guard

Summon: Gain 2 health.

Blacksap ProtectorBlacksap ProtectorCreature (Wood Elf)Agility Agility3332Rare RareProphecy, Guard
Blast from OblivionBlast from OblivionActionIntelligence Intelligence31Common CommonProphecy
Invade, then deal damage equal to your Oblivion Gate’s level to a creature.
BonewalkerBonewalkerCreature (Skeleton)Endurance Endurance4121Common CommonProphecy, Guard
+1/+1 for each enemy creature in this lane.
Brotherhood SlayerBrotherhood SlayerCreature (Wood Elf)Agility Agility3331Common CommonProphecy
Slay: Put a Completed Contract into your hand.
Burning TouchBurning TouchActionIntelligence Intelligence31Common CommonProphecy
Deal 2 damage to a creature.
Camlorn SentinelCamlorn SentinelCreature (Breton)Intelligence Intelligence3241Common CommonProphecy, Guard
Cast OutCast OutActionStrength Strength32Rare RareProphecy
Unsummon a creature.
Circle InitiateCircle InitiateCreature (Nord)Strength Strength2221Common CommonProphecy
Beast Form: +2/+1
City GuardCity GuardCreature (Imperial)Endurance Endurance2231Common CommonProphecy, Guard
Cleric of KyneCleric of KyneCreature (Nord)Willpower Willpower2211Common CommonProphecy
Summon: Give a creature +0/+2.
Cliff HunterCliff HunterCreature (Reptile)Strength Strength6331Common CommonProphecy
Summon: Battle
an enemy creature.
Cloudrest IllusionistCloudrest IllusionistCreature (High Elf)Willpower Willpower4433Epic EpicProphecy
Summon: Give a creature -4/-0 this turn.
Covenant MailCovenant MailItemEndurance Endurance31Common CommonProphecy, Mobilize, Guard
Covenant PlateCovenant PlateItemStrength Strength31Common CommonProphecy, Mobilize, Guard
Crocodile BruteCrocodile BruteCreature (Reptile)Neutral Neutral2221Common CommonProphecy
When Crocodile Brute is Consumed, draw a card.
Cursed SpectreCursed SpectreCreature (Spirit)Endurance Endurance4221Common CommonProphecy
Summon: Silence another creature.
Daring CutpurseDaring CutpurseCreature (Khajiit)Agility Agility2221Common CommonProphecy
Pilfer: +1/+1
Dark HarvesterDark HarvesterCreature (Dreugh)Neutral Neutral7241Common CommonProphecy, Guard
Summon: Gain 4 health.
Dremora ArcherDremora ArcherCreature (Daedra)Strength Strength3112Rare RareProphecy
Deal damage to a creature equal to Dremora Archer’s power.
Dune StalkerDune StalkerCreature (Khajiit)Agility Agility2312Rare RareProphecy
Summon: Move another friendly creature in this lane.
Embassy GuardEmbassy GuardCreature (High Elf)Intelligence Intelligence241Common CommonProphecy, Guard, Ward
Fate WeaverFate WeaverCreature (Nereid)Intelligence Intelligence6332Rare RareProphecy
Summon: Draw a card. If it’s a Prophecy, you may play it for free.
Fear TotemFear TotemActionStrength Strength21Common CommonProphecy
Unsummon a creature and reduce its cost by 3.
Fharun DefenderFharun DefenderCreature (Orc)Endurance Endurance2141Common CommonProphecy, Guard
Fighters Guild RecruitFighters Guild RecruitCreature (Argonian)Agility Agility2121Common CommonProphecy, Guard, Lethal
Fire StormFire StormActionIntelligence Intelligence42Rare RareProphecy
Deal 2 damage to all creatures in a lane.
Flaming BreathFlaming BreathActionStrength Strength21Common CommonProphecy
Deal 1 damage to everything.
Frostbite SpiderFrostbite SpiderCreature (Spider)Endurance Endurance3322Rare RareProphecy, Lethal
Gearwork SpiderGearwork SpiderCreature (Dwemer)Neutral Neutral1111Common CommonProphecy, Guard
Summon: Summon all Gearwork Spiders in your discard pile.
GloomlurkerGloomlurkerCreature (Falmer)Agility Agility2311Common CommonProphecy
Summon: Give a creature Cover.
Golden InitiateGolden InitiateCreature (Daedra)Willpower Willpower3331Common CommonProphecy, Drain
Grahtwood AmbusherGrahtwood AmbusherCreature (Wood Elf)Strength Strength5423Epic EpicProphecy
Summon: Deal 1 damage to all enemy creatures in this lane.
Grave GraspGrave GraspActionIntelligence Intelligence41Common CommonProphecy
an enemy creature. Summon a 1/1 Skeleton for each enemy creature in its lane.
Graystone RavagerGraystone RavagerCreature (Orc)Strength Strength2411Common CommonProphecy
Green Pact AmbusherGreen Pact AmbusherCreature (Wood Elf)Strength Strength2413Epic EpicProphecy, Guard
At the end of your opponent’s turn, if they have a full lane and Green Pact Ambusher is in your hand, summon her to that lane.
Guildsworn ApprenticeGuildsworn ApprenticeCreature (Argonian)StrengthIntelligenceIntelligenceWillpower The Guildsworn2122Rare RareProphecy, Guard
Summon: Draw a card.
HarmonyHarmonyActionWillpower Willpower22Rare RareProphecy
Give all enemy creatures -2/-0 until the start of your turn.
Healing PotionHealing PotionActionWillpower Willpower21Common CommonProphecy
Gain 5 health.
HushHushActionEndurance Endurance12Rare RareProphecy
a creature.
Illusory DefensesIllusory DefensesActionWillpower Willpower11Common CommonProphecy
Summon a 0/5 Illusory Wall with Guard in each lane. Sacrifice them at the start of your turn.
Insightful ScholarInsightful ScholarCreature (High Elf)Intelligence Intelligence5232Rare RareProphecy
Summon: Draw a card for each card your opponent drew this turn.
Jyggalag's IncursionJyggalag’s IncursionActionEndurance Endurance32Rare RareProphecy
Each player gains +2 max magicka.
Knight of the HourKnight of the HourCreature (Imperial)Willpower Willpower5331Common CommonProphecy, Guard
Summon: You gain 3 health.
Lightning BoltLightning BoltActionIntelligence Intelligence41Common CommonProphecy
Deal 4 damage.
Loyal HousecarlLoyal HousecarlCreature (Nord)Willpower Willpower5223Epic EpicProphecy
Summon: Give a creature +2/+2 and Guard.
Lurking CrocodileLurking CrocodileCreature (Reptile)Neutral Neutral2321Common CommonProphecy
Lurking MummyLurking MummyCreature (Mummy)Endurance Endurance5261Common CommonProphecy, Guard
Mentor of the WatchMentor of the WatchCreature (Imperial)Endurance Endurance3221Common CommonProphecy, Guard
Summon: Give a creature in your hand Guard.
Midnight SnackMidnight SnackCreature (Nord)Neutral Neutral2221Common CommonProphecy, Guard
Last Gasp: Reduce the cost of a random Dragon in your hand by 1.
Midnight SweepMidnight SweepActionEndurance Endurance42Rare RareProphecy
Summon a 2/2 Colovian Trooper with Guard in each lane.
Moonlight WerebatMoonlight WerebatCreature (Beast)Agility Agility4423Epic EpicProphecy, Drain
Morkul GatekeeperMorkul GatekeeperCreature (Orc)Strength Strength3221Common CommonProphecy, Guard
Summon: Give a creature +2/+0.
MummifyMummifyActionEndurance Endurance32Rare RareProphecy
Transform a creature into a 2/2 Shriveled Mummy.
Mystic DragonMystic DragonCreature (Dragon)Intelligence Intelligence4441Common CommonProphecy
Nix-HoundNix-HoundCreature (Beast)Agility Agility4321Common CommonProphecy
Summon: Shackle
each enemy creature with less power than Nix-Hound.
OutflankOutflankActionWillpower Willpower11Common CommonProphecy
Give a friendly creature in each lane +0/+2 and Guard.
Piercing JavelinPiercing JavelinActionWillpower Willpower51Common CommonProphecy
Destroy a creature.
Pointy Wall of SpikesPointy Wall of SpikesCreature (Defense)Intelligence Intelligence231Common CommonProphecy, Guard
When Pointy Wall of Spikes takes damage from a creature, it deals that much damage to that creature.
PortcullisPortcullisCreature (Defense)Neutral Neutral591Common CommonProphecy, Guard
Priest of the MoonsPriest of the MoonsCreature (Khajiit)Willpower Willpower2221Common CommonProphecy
Summon: You gain 2 health.
Protector of the InnocentProtector of the InnocentCreature (Nord)Strength Strength2321Common CommonProphecy, Guard
RansackRansackActionAgility Agility62Rare RareProphecy
Deal 3 damage and gain 3 health.
Sharpshooter ScoutSharpshooter ScoutCreature (Wood Elf)Strength Strength1111Common CommonProphecy
Summon: Deal 1 damage.
Shrieking HarpyShrieking HarpyCreature (Harpy)Intelligence Intelligence2212Rare RareProphecy
Summon: Shackle an enemy creature.
Silt StriderSilt StriderCreature (Beast)Agility Agility242Rare RareProphecy, Guard
Move a friendly creature to this lane.
Soul WraithSoul WraithCreature (Spirit)Intelligence Intelligence151Common CommonProphecy, Guard
Sparking SpiderSparking SpiderCreature (Dwemer)Neutral Neutral4231Common CommonProphecy, Guard
Spear of EmbersSpear of EmbersItemIntelligence Intelligence52Rare RareProphecy
Instead of equipping Spear of Embers, you may throw it at an enemy creature to deal 3 damage.
Spider WorkerSpider WorkerCreature (Dwemer)Neutral Neutral211Common CommonProphecy
Summon: Draw a card.
Staff of IceStaff of IceItemIntelligence Intelligence52Rare RareProphecy, Mobilize
Summon: The wielder deals 2 damage.
Stand WatchStand WatchActionWillpower Willpower21Common CommonProphecy
Give a creature Guard. Draw a card.
TyrTyrCreature (Nord)StrengthWillpowerWillpower Crusader4544Legendary LegendaryProphecy, Breakthrough, Guard
Valenwood SentryValenwood SentryCreature (Wood Elf)Agility Agility4431Common CommonProphecy, Guard
Whispering Claw StrikeWhispering Claw StrikeActionAgility Agility61Common CommonProphecy
Give an enemy creature -2/-2 and a friendly creature +2/+2.
Wisdom of AncientsWisdom of AncientsActionIntelligence Intelligence23Epic EpicProphecy
Give each friendly creature a random Keyword.
Xivkyn ChannelerXivkyn ChannelerCreature (Daedra)Willpower Willpower3221Common CommonProphecy
Summon: You gain health equal to Xivkyn Channeler’s power plus health.


NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Dune RogueDune RogueCreature (Khajiit)Agility Agility2312Rare RareProphecy
Expected DemiseExpected DemiseActionNeutral Neutral104Legendary LegendaryProphecy
Kill Alisanne Dupre. (Your opponent loses all bonus max magicka.)
Fate's WitnessFate’s WitnessCreature (Nereid)Intelligence Intelligence6332Rare RareProphecy
Summon: Draw a card.
Sheogorath's WrathSheogorath’s WrathActionNeutral Neutral44Legendary LegendaryProphecy
Banish all creatures. Restore Sheogorath to full health.
Trip WireTrip WireCreature (Trap)Neutral Neutral211Common CommonProphecy, Guard

Last Gasp: It’s a trap!

Twilight WerebatTwilight WerebatCreature (Wood Elf)Agility Agility4423Epic EpicProphecy
Unexpected DemiseUnexpected DemiseActionNeutral Neutral124Legendary LegendaryProphecy
Kill Alisanne Dupre. (Your opponent loses all bonus max magicka.)

Cards associated with Prophecy[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Blind Moth PriestBlind Moth PriestCreature (Imperial)Willpower Willpower2233Epic EpicOn your turn, Blind Moth Priest glows while your opponent has a Prophecy on top of their deck.
Dark GuardianDark GuardianCreature (Skeleton)Endurance Endurance3251Common CommonGuard
When your opponent draws a Prophecy from a rune being destroyed, draw a card.
Phalanx ExemplarPhalanx ExemplarCreature (Imperial)Willpower Willpower5562Rare RareGuard
When your opponent draws a Prophecy from a rune being destroyed, put a 1/2 Septim Guardsman with Guard into your hand.
Summerset OrrerySummerset OrrerySupportIntelligence Intelligence63Epic EpicUses: 3

Activate: Shuffle all Prophecy cards in your hand into your deck and draw that many cards.

The Ultimate HeistThe Ultimate HeistActionAgility Agility123Epic EpicCosts 3 less for each time you’ve Pilfered or Drained this turn.
Deal damage to your opponent destroying their front rune. Steal the card drawn from the rune. If it’s a Prophecy, you may play it for free.


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