Legends:South Bridge

 
Assassinate the Claws Kingpin
Episode:The Missing Assassins
Opponent Name:Claws Kingpin
Opponent Class:WillpowerAgilityAgility Monk
Lanes:Single Field Lane (6 wide)
Starting Health:30
Special Conditions:See below
Story Characters:Claws Kingpin, Andronica
Previous Quest:Eclipse Hideout
Concurrent Quest:Bravil Treasury and Silverhome on the Water
Next Quest:Silverhome on the Water, Back Room
Reward:3x Skooma Underboss
 
South Bridge

The Missing Assassins: South Bridge[edit]

South Bridge is a location in Bravil. The match will differ slightly based on the choice in the previous Eclipse Hideout quest:

Sided with the EclipseSided with the Claws
DeckEclipse’s deckYour deck
Starting conditionsYour opponent will begin with two Makeshift Defenses and a Skooma Underboss in play. In normal mode you will start with two Brutal Ashlanders in play. In master difficulty your opponent will also start with the Skooma Frenzy support in play.Your opponent will begin with two Makeshift Defenses and a Skooma Underboss in play. You do not get any additional cards. In master difficulty your opponent will also start with the Skooma Frenzy support in play.

Dialogue[edit]

LG-npc-Claws Kingpin.png

If the player sided with the Eclipse:

Pre-Match:

Claws Kingpin: “It’s the Eclipse! We have been betrayed!”

Game Hint: “The Claws arrived at the bridge first and set up defenses, but you have backup from the Eclipse.”

After the Match:

Andronica: “My thanks. Now, if you’ll excuse me, I need to go finish off the Eclipse Leader. The Night Mother commands it, after all.”

If the player sided with the Claws:

Pre-Match:

Claws Kingpin: “You’ve done the job. Excellent. There is only one problem. The assassin tried to kill this one once. It does not pay to take risks, you understand? Kill them both.”

Game Hint: “The Claws were prepared to double-cross you, and are already in position.”

After the Match:

Andronica: “My thanks. I got sloppy, let them get the drop on me. It won’t happen again.”

Eclipse’s Deck[edit]

If you sided with the Eclipse in Eclipse Hideout, your deck will be an Assassin IntelligenceAgilityAgility deck. It is the same decklist for both normal and master mode.

Eclipse’s Deck
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
2IntelligenceCruel FirebloomAction02Rare RareSacrifice a creature to deal 5 damage to a random enemy creature
1AgilityBrotherhood AssassinCreature (Dark Elf)1334Legendary LegendaryLethal
Summon: Draw a card.
2IntelligenceFireboltAction11Common CommonDeal 2 damage to a creature.
2IntelligenceBalmora SpymasterCreature (Dark Elf)2013Epic EpicLast Gasp: Summon a random creature with cost less than or equal to your max magicka.
1IntelligenceDunmer NightbladeCreature (Dark Elf)2211Common CommonLast Gasp: Put an Iron Sword into your hand.
1AgilityFinish OffAction21Common CommonDestroy a Wounded enemy creature.
2IntelligenceShrieking Harpy ProphecyCreature (Harpy)2212Rare RareProphecy
Summon: Shackle an enemy creature.
2AgilityHouse KinsmanCreature (Dark Elf)3323Epic EpicLast Gasp: Deal 3 damage to your opponent and gain 3 health.
2IntelligenceTelvanni ArcanistCreature (Dark Elf)3322Rare RareLast Gasp: Put a random action into your hand.
2AgilityVaranis CourierCreature (Dark Elf)3131Common CommonGuard
Last Gasp: Draw a card.
1AgilityDeshaan AvengerCreature (Dark Elf)4332Rare RareLast Gasp: Summon a 3/3 Deshaan Sneak.
2IntelligenceElusive SchemerCreature (Dark Elf)4312Rare RareSummon: Draw a card.
Last Gasp: Shuffle a 0-cost Elusive Schemer into your deck.
2IntelligenceLightning Bolt ProphecyAction41Common CommonProphecy
Deal 4 damage.
2AgilityNecrom MastermindCreature (Dark Elf)5544Legendary LegendarySummon: Trigger the Last Gasp of each friendly creature.
2NeutralAltar of DespairSupport64Legendary LegendaryUses: 12

Activate: Sacrifice a creature to summon a creature from your deck that costs 1, then increase the cost of creatures this summons by 1.

1IntelligenceStorm AtronachCreature (Daedra, Atronach)6752Rare RareWard
1NeutralDark Harvester ProphecyCreature (Dreugh)7241Common CommonProphecy, Guard
Summon: Gain 4 health.
2AgilityEclipse BaronessCreature (Dark Elf)8553Epic EpicSummon and Last Gasp: Draw a card and reduce its cost by 2.

Opponent’s Decklist[edit]

Normal
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
1WillpowerBlackmailAction13Epic EpicDraw a copy of a random creature from your opponent’s deck.
2AgilityDaring Cutpurse ProphecyCreature (Khajiit)2221Common CommonProphecy
Pilfer: +1/+1
1AgilityElixir of Light FeetSupport22Rare RareUses: 3


Activate: Give a creature Cover.

1AgilityFighters Guild Recruit ProphecyCreature (Argonian)2121Common CommonProphecy, Guard, Lethal
3AgilitySkooma UnderbossCreature (Khajiit)2231Common CommonFriendly Pilfer abilities are also Slay abilities.
2AgilityArenthia SwindlerCreature (Khajiit)3223Epic EpicSummon: Steal all items from an enemy creature.
2WillpowerRajhini HighwaymanCreature (Khajiit)3221Common CommonPilfer: Draw a card.
2AgilitySkooma RacketeerCreature (Khajiit)3222Rare RareSummon: Give a creature Lethal.
1AgilityThieveryAction31Common CommonDeal 3 damage to your opponent and gain 3 health.
2NeutralDreugh Shell ArmorItem42Rare Rare+3/+3
2WillpowerAgilityAgilityMaster of ThievesCreature (Khajiit)4353Epic EpicFriendly creatures with Pilfer may attack an extra time each turn.
1AgilityTenmar SwiftclawCreature (Khajiit)4223Epic EpicPilfer: +1/+1
May attack an extra time each turn.
2AgilityThieves’ DenSupport44Legendary LegendaryOngoing


Friendly creatures have “Pilfer: +1/+1.”

2AgilityTorval CrookCreature (Khajiit)4143Epic EpicCharge
Pilfer: Gain 2 magicka this turn.
2WillpowerDagi-raht MysticCreature (Khajiit)5453Epic EpicPilfer: Draw a random support from your deck.
1AgilityPahmar-raht RenegadeCreature (Khajiit)5463Epic EpicSlay: Draw a card.
2AgilityQuin’rawl BurglarCreature (Khajiit)6444Legendary LegendaryDrain
Pilfer: +4/+4
1AgilityRansack ProphecyAction62Rare RareProphecy
Deal 3 damage and gain 3 health.
Master
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
2WillpowerDescendant of AlkoshCreature (Khajiit)1114Legendary LegendaryPilfer: +1/+1 and gains a random Keyword.
2WillpowerBlood Pact MessengerCreature (Khajiit)2112Rare RarePilfer: Draw two cards. Sacrifice Blood Pact Messenger at the end of the turn.
3AgilityDaring Cutpurse ProphecyCreature (Khajiit)2221Common CommonProphecy
Pilfer: +1/+1
2AgilitySkooma UnderbossCreature (Khajiit)2231Common CommonFriendly Pilfer abilities are also Slay abilities.
2WillpowerRajhini HighwaymanCreature (Khajiit)3221Common CommonPilfer: Draw a card.
3WillpowerRiverhold EscortCreature (Khajiit)3162Rare RareGuard
Pilfer: Move.
3AgilitySkooma RacketeerCreature (Khajiit)3222Rare RareSummon: Give a creature Lethal.
1WillpowerDawnbreakerItem44Legendary Legendary+4/+4
Slay: Banish the slain creature if it’s Undead.
3WillpowerAgilityAgilityMaster of ThievesCreature (Khajiit)4353Epic EpicFriendly creatures with Pilfer may attack an extra time each turn.
1AgilityTenmar SwiftclawCreature (Khajiit)4223Epic EpicPilfer: +1/+1
May attack an extra time each turn.
1AgilityThieves’ DenSupport44Legendary LegendaryOngoing


Friendly creatures have “Pilfer: +1/+1.”

2WillpowerDagi-raht MysticCreature (Khajiit)5453Epic EpicPilfer: Draw a random support from your deck.
2AgilityPahmar-raht RenegadeCreature (Khajiit)5463Epic EpicSlay: Draw a card.
1WillpowerPiercing Javelin ProphecyAction51Common CommonProphecy
Destroy a creature.
2AgilityQuin’rawl BurglarCreature (Khajiit)6444Legendary LegendaryDrain
Pilfer: +4/+4
Prev: Eclipse HideoutUp: The Fall of the Dark Brotherhood
Conc: Bravil Treasury and Silverhome on the Water
Next: Silverhome on the Water, Back Room

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