Legends:Alliance War

Alliance War
Expansion
LG-icon-Alliance War.png
Mechanics and EffectsEmpower, Expertise, Mobilize, Veteran
Release Date15 April 2019
StatisticsStrength 17Intelligence 17Intelligence 17Willpower 17Agility 17Agility 17Endurance 17Neutral 17Neutral 4Triple Attribute 15
Common 15
Common 36Rare 33Epic 33Epic 26Legendary 24

Alliance War loading screen

Alliance War is the third card expansion for Legends. It can be obtained by buying new card packs separate from the Core Set, which can be opened to earn 104 new cards themed after the Alliance War in Elder Scrolls Online. It introduces cards for the remaining five possible three-attribute sets, each representing one of the major factions fighting for the Ruby Throne. The expansion was released on April 15, 2019 on PC, mobile, and tablet devices.

Cards[edit]

The following cards can be found in card packs of the Alliance War expansion.

Strength[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
CauterizeCauterizeActionStrength Strength01Common CommonDeal 2 damage to a Wounded creature.
Covenant PlateCovenant PlateItemStrength Strength31Common CommonProphecy, Mobilize, Guard
+3/+1
Craven ConscriptCraven ConscriptCreature (Orc)Strength Strength3542Rare RareCraven Conscript is permanently Shackled unless equipped with an item.
Ebonthread CloakEbonthread CloakItemStrength Strength22Rare RareMobilize
+1/+2
Summon: Your opponent can’t target the wielder with actions until your next turn.
Fighters Guild BerserkerFighters Guild BerserkerCreature (Orc)Strength Strength3421Common CommonExpertise: Deal 2 damage to your opponent.
Fighters Guild EliteFighters Guild EliteCreature (Orc)Strength Strength5224Legendary LegendaryExpertise: Double Fighters Guild Elite’s power and health.
Guildsworn BloodlusterGuildsworn BloodlusterCreature (Nord)Strength Strength7443Epic EpicExpertise: +2/+2 and Battle an enemy creature in this lane.
Guildsworn IncendiaryGuildsworn IncendiaryCreature (Nord)Strength Strength4262Rare RareExpertise: Deal 1 damage to all creatures in this lane.
High Rock StalwartHigh Rock StalwartCreature (Orc)Strength Strength6551Common CommonSummon: +2/+2 if you have an item in play.
Jorunn's VanguardJorunn’s VanguardCreature (Nord)Strength Strength5442Rare RareVeteran: +2/+2 and give the top creature of your deck +2/+2.
Lyris TitanbornLyris TitanbornCreature (Nord, Giant)Strength Strength6554Legendary LegendaryAt the start of your turn, deal damage to your opponent destroying their front rune.
Ornamented SwordOrnamented SwordItemStrength Strength21Common CommonMobilize, Breakthrough
+2/+1
Orsinium ForgeOrsinium ForgeSupportStrength Strength54Legendary LegendaryUses: 3

Activate: Equip a creature with a +1/+1 Orsinium Plate. Then increase the power and health of Orsinium Plates this equips by 1.

Pact OathmanPact OathmanCreature (Nord)Strength Strength2131Common CommonSummon: If you have a…
Agility card in play, +2/+0.
Endurance card in play, +2/+0.
Endurance card in play, Battle an enemy creature.
Pact ShieldbearerPact ShieldbearerCreature (Nord)Strength Strength4363Epic EpicVeteran: Your opponent’s actions cost 4 more next turn.
SalvageSalvageActionStrength Strength23Epic EpicChoose an item in your discard pile. Draw it and all items with the same name from your discard pile.
Windhelm GatekeeperWindhelm GatekeeperCreature (Nord)Strength Strength4241Common CommonGuard
Veteran:
+3/+0

Intelligence[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Abnur TharnAbnur TharnCreature (Imperial)Intelligence Intelligence6554Legendary LegendarySummon: Abnur Tharn uses the summon ability of a creature.
Altmer FlameslingerAltmer FlameslingerCreature (High Elf)Intelligence Intelligence2131Common CommonWard
At the start of your turn, Altmer Flameslinger deals 1 damage to your opponent.
Channeled StormChanneled StormActionIntelligence Intelligence31Common CommonDeal 3 damage to a creature.
Empower: +1 damage.
Covenant OathmanCovenant OathmanCreature (Redguard)Intelligence Intelligence4241Common CommonSummon: If you have a…
Strength card in play, draw a random item from your deck.
Endurance card in play, draw a random item from your deck.
Endurance card in play, give an item in your hand +2/+2.
Emeric's WarlordEmeric’s WarlordCreature (Breton)Intelligence Intelligence2144Legendary LegendaryYour items have Mobilize.
When a friendly Recruit equips an item, Emeric’s Warlord gains +1/+0.
Forked BoltForked BoltActionIntelligence Intelligence01Common CommonDeal 1 damage to a creature and your opponent.
Guildsworn WayfarerGuildsworn WayfarerCreature (Redguard)Intelligence Intelligence2221Common CommonExpertise: +1/+1
Lion Guard ArmamentsLion Guard ArmamentsItemIntelligence Intelligence51Common CommonMobilize
+3/+4
Mages Guild ConjurerMages Guild ConjurerCreature (Breton)Intelligence Intelligence6233Epic EpicExpertise: Summon a Flame Atronach, then upgrade the Atronach Mages Guild Conjurer summons.
Nereid SisterNereid SisterCreature (Nereid)Intelligence Intelligence5453Epic EpicSummon: Gain a random Keyword.
When Nereid Sister gains a Keyword, give all friendly Nereid Sisters in play, hand, and deck that keyword.
Ravaging ElixirRavaging ElixirSupportIntelligence Intelligence12Rare RareUses: 3


Activate: Deal 1 damage to your opponent.

Soul ShredSoul ShredActionIntelligence Intelligence54Legendary LegendaryFor each attribute your opponent is playing, Banish the top 2 cards of your opponent’s deck.
Empower: +1 card per attribute.
Soul WraithSoul WraithCreature (Spirit)Intelligence Intelligence1051Common CommonProphecy, Guard
SparksmithSparksmithCreature (Redguard)Intelligence Intelligence4442Rare RareWhen a friendly creature equips an item, deal 1 damage to your opponent.
Staff of IceStaff of IceItemIntelligence Intelligence52Rare RareProphecy, Mobilize
+1/+1
Summon: The wielder deals 2 damage.
TelekinesisTelekinesisActionIntelligence Intelligence43Epic EpicEquip all your items in play to a friendly creature.
Vanus's ScribeVanus’s ScribeCreature (High Elf)Intelligence Intelligence3432Rare RareExpertise: Reduce the cost of a random action in your hand by 1.

Willpower[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
AlchemyAlchemyActionWillpower Willpower23Epic EpicGive your Activated supports 1 extra use.
Empower: +1 use.
Bruma OppressorBruma OppressorCreature (Imperial)Willpower Willpower4332Rare RareSummon: If you have another creature in each lane, set a creature’s power to 1.
Forward CampForward CampSupportWillpower Willpower34Legendary LegendaryOngoing


Your supports cost 1 less.
When you have 4 supports, sacrifice Forward Camp and summon an Eastmarch Crusader in each lane.

Gray Viper BrigandGray Viper BrigandCreature (Wood Elf)Willpower Willpower3343Epic EpicSummon: Draw a card for each Gray Viper Brigand in your discard pile.
Guildsworn CavalierGuildsworn CavalierCreature (Breton)Willpower Willpower5332Rare RareExpertise: Give friendly creatures +1/+1.
Guildsworn HoneytongueGuildsworn HoneytongueCreature (Imperial)Willpower Willpower7054Legendary LegendaryExpertise: You may trade Guildsworn Honeytongue for an enemy creature.
Guildsworn OathmanGuildsworn OathmanCreature (Nord)Willpower Willpower5461Common CommonSummon: If you have a…
Strength card in play, put an Improvised Weapon into your hand.
Intelligence card in play, put an Improvised Weapon into your hand.
Intelligence card in play, put a Forked Bolt into your hand.
Guildsworn RevitalizerGuildsworn RevitalizerCreature (Imperial)Willpower Willpower2151Common CommonExpertise: You gain 2 health.
Legion Zero TemplarLegion Zero TemplarCreature (Imperial)Willpower Willpower4251Common CommonGuard
Summon: If you have another creature in each lane, +0/+3.
Luminous ShardsLuminous ShardsActionWillpower Willpower31Common CommonDestroy a creature with 1 power or less.
Empower: +1 power.
Mystic of Ancient RitesMystic of Ancient RitesCreature (Khajiit)Willpower Willpower2233Epic EpicWhen Mystic of Ancient Rites Empowers an action in your hand, the Empower bonus does not expire at the end of turn.
OutflankOutflankActionWillpower Willpower11Common CommonProphecy
Give a friendly creature in each lane +0/+2 and Guard.
Renowned InstructorRenowned InstructorCreature (Nord)Willpower Willpower3341Common CommonExpertise: Summon a 1/1 Recruit.
Sound the AlarmSound the AlarmActionWillpower Willpower01Common CommonEnemy creatures lose Cover.
Strategist's MapStrategist’s MapSupportWillpower Willpower32Rare RareUses: 3


Activate: Summon a 0/1 Target with Guard for you or your opponent.

Varen AquilariosVaren AquilariosCreature (Imperial)Willpower Willpower4464Legendary LegendaryWhen one of your runes breaks, you gain 5 health instead of drawing a card.
WishWishActionWillpower Willpower42Rare RareSummon a random 2-cost creature.
Empower: +1 cost creature.

Agility[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Assassin BeetleAssassin BeetleCreature (Beast)Agility Agility5222Rare RareProphecy
Summon:
Play a Prophecy from your hand.
Baandari OpportunistBaandari OpportunistCreature (Khajiit)Agility Agility1113Epic EpicCharge
Pilfer: Shuffle a Baandari Opportunist with “Summon: Draw a card” into your deck.
Back-Alley FootpadBack-Alley FootpadCreature (Dark Elf)Agility Agility0111Common CommonSummon: Give a creature Cover.
Bewildering SpeedBewildering SpeedActionAgility Agility12Rare RareMove a friendly creature in each lane and give them +1/+1.
Daedric TitanDaedric TitanCreature (Daedra)Agility Agility5643Epic EpicWhile you have another creature in each line, Daedric Titan has Drain and your opponent can’t target it with actions.
DebilitateDebilitateActionAgility Agility73Epic EpicGive all creatures -2/-2.
Empower: Costs 1 less.
Dominion OathmanDominion OathmanCreature (High Elf)Agility Agility1221Common CommonSummon: If you have a…
Willpower card in play, Drain.
Intelligence card in play, Drain.
Intelligence card in play, deal 2 damage to your opponent.
Dragonguard OutcastDragonguard OutcastCreature (Imperial)Agility Agility3132Rare RareLethal
Summon: Dragonguard Outcast has Cover until she attacks.
Dunmer TyroDunmer TyroCreature (Dark Elf)Agility Agility3141Common CommonCharge
Veteran: +2/+0
Empire DreadmageEmpire DreadmageCreature (Imperial)Agility Agility7751Common CommonSummon: If you have another creature in each lane, give a creature -2/-2.
Inspiring SoldierInspiring SoldierCreature (Dark Elf)Agility Agility2321Common CommonVeteran: Summon a 1/1 Recruit.
Invoker of the HistInvoker of the HistCreature (Argonian)Agility Agility6364Legendary LegendaryVeteran: Restore your magicka.
Sai SahanSai SahanCreature (Redguard)Agility Agility7634Legendary LegendaryImmune to Wounded enemy creatures.
Summon: Give all enemy creatures -1/-1.
Shadowscale HunterShadowscale HunterCreature (Argonian)Agility Agility3432Rare RareVeteran: Move.
Spoils of WarSpoils of WarActionAgility Agility51Common CommonDraw two cards.
Empower: Costs 1 less.
Unrelenting SiegeUnrelenting SiegeSupportAgility Agility44Legendary LegendaryOngoing


Friendly creatures with 1 power may attack an extra time each turn.

Valenwood SentryValenwood SentryCreature (Wood Elf)Agility Agility4431Common CommonProphecy, Guard

Endurance[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Bishop of the HourBishop of the HourCreature (Imperial)Endurance Endurance6553Epic EpicSummon: If you have another creature in each lane, give the top creature of your deck +5/+5.
Black Marsh CenturionBlack Marsh CenturionCreature (Argonian)Endurance Endurance6481Common CommonVeteran: Guard
Black Marsh ProdigyBlack Marsh ProdigyCreature (Argonian)Endurance Endurance3112Rare RareVeteran: +4/+4
Covenant MailCovenant MailItemEndurance Endurance31Common CommonProphecy, Mobilize, Guard
+1/+3
Cruel AxeCruel AxeItemEndurance Endurance22Rare RareMobilize
Summon: +1/+1 for each enemy creature in this lane.
Dark AnchorDark AnchorCreature (Portal)Endurance Endurance5083Epic EpicYour Daedra cost 1 less.
When you draw a creature, transform it into a random Daedra.
Empire OathmanEmpire OathmanCreature (Imperial)Endurance Endurance4441Common CommonSummon: If you have a…
Agility card in play, give other friendly creatures +1/+0.
Willpower card in play, give other friendly creatures +1/+0.
Willpower card in play, give other friendly creatures +0/+1.
Great Moot SquireGreat Moot SquireCreature (Argonian)Endurance Endurance1121Common CommonVeteran: +1/+1
HushHushActionEndurance Endurance12Rare RareProphecy
Silence
a creature.
Imperial LackeyImperial LackeyCreature (Imperial)Endurance Endurance2222Rare RareLast Gasp: If you have another creature on each lane, summon a 1/1 Recruit in each lane.
MannimarcoMannimarcoCreature (High Elf)Endurance Endurance10664Legendary LegendarySummon: Summon a creature from your opponent’s discard pile.
Poisoned DaggerPoisoned DaggerItemEndurance Endurance21Common CommonMobilize, Lethal
+1/+0
Spiny Haj MotaSpiny Haj MotaCreature (Beast)Endurance Endurance4443Epic EpicSummon: +4/+4 for each Spiny Haj Mota in your discard pile.
Steel-Eyed VisionarySteel-Eyed VisionaryCreature (Argonian)Endurance Endurance3244Legendary LegendaryVeteran: Set each friendly creature’s power equal to its health.
Strategic DeploymentStrategic DeploymentActionEndurance Endurance41Common CommonSummon two 1/1 Recruits in each lane.
Supply RunnerSupply RunnerCreature (Imperial)Endurance Endurance3311Common CommonSummon: If you have another creature in each lane, gain +1 max magicka.
Xivkyn BanelordXivkyn BanelordCreature (Daedra)Endurance Endurance7174Legendary LegendaryGuard
Summon: Set the health of each enemy creature in this lane to 1.

Multi-Attribute[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Ayrenn's ChosenAyrenn’s ChosenActionIntelligenceWillpowerWillpowerAgility Aldmeri Dominion63Epic EpicSummon a random 1/1 Recruit in each lane and give them Guard.
Empower: +1/+1.
Ayrenn, Dominion QueenAyrenn, Dominion QueenCreature (High Elf)IntelligenceWillpowerWillpowerAgility Aldmeri Dominion8664Legendary LegendaryDrain
Summon: Draw a random action from your discard pile.
When you draw an action on your turn, deal 1 damage to your opponent.
Dominion BattlereeveDominion BattlereeveCreature (High Elf)IntelligenceWillpowerWillpowerAgility Aldmeri Dominion3332Rare RareDrain
Summon, Last Gasp, and Slay: Deal 1 damage to your opponent.
Covenant MasterpieceCovenant MasterpieceItemStrengthIntelligenceIntelligenceEndurance Daggerfall Covenant73Epic EpicMobilize, Breakthrough, Regenerate, Guard, Ward
+3/+3
Daggerfall PhantomDaggerfall PhantomCreature (Spirit)StrengthIntelligenceIntelligenceEndurance Daggerfall Covenant2222Rare RareLast Gasp: Return all items equipped to Daggerfall Phantom to your hand.
Emeric, Covenant KingEmeric, Covenant KingCreature (Breton)StrengthIntelligenceIntelligenceEndurance Daggerfall Covenant9774Legendary LegendarySummon: Battle an enemy creature.


At the end of your turn, Emeric gains a Ward.
Forerunner of the PactForerunner of the PactCreature (Dark Elf)StrengthAgilityAgilityEndurance Ebonheart Pact3432Rare RareVeteran: Draw a Forerunner of the Pact from your deck.
Jorunn the Skald-KingJorunn the Skald-KingCreature (Nord)StrengthAgilityAgilityEndurance Ebonheart Pact5554Legendary LegendaryImmune to Silence.
Friendly creatures cost 1 less.
Enemy non-creatures cost 1 more.
Mournhold TaskmasterMournhold TaskmasterCreature (Dark Elf)StrengthAgilityAgilityEndurance Ebonheart Pact4543Epic EpicFriendly creatures with Veteran have Charge.
Clivia TharnClivia TharnCreature (Imperial)WillpowerAgilityAgilityEndurance The Empire of Cyrodiil6444Legendary LegendaryOther friendly creatures in this lane have Guard. At the end of your turn, summon a 1/1 Recruit in each lane.
Empire RecruiterEmpire RecruiterCreature (Imperial)WillpowerAgilityAgilityEndurance The Empire of Cyrodiil2232Rare RarePilfer: Summon a 1/1 Recruit in the other lane.
Transitus ShrineTransitus ShrineSupportWillpowerAgilityAgilityEndurance The Empire of Cyrodiil33Epic EpicOngoing

While you have a creature in each lane, your creatures and actions cost 1 less.

Guildsworn ApprenticeGuildsworn ApprenticeCreature (Argonian)StrengthIntelligenceIntelligenceWillpower The Guildsworn2122Rare RareProphecy, Guard
Summon: Draw a card.
Master of IncunabulaMaster of IncunabulaCreature (High Elf)StrengthIntelligenceIntelligenceWillpower The Guildsworn4363Epic EpicMaster of Incunabula has the Expertise abilities of all your creatures.
Vanus GalerionVanus GalerionCreature (High Elf)StrengthIntelligenceIntelligenceWillpower The Guildsworn11334Legendary LegendaryExpertise: Deal 3 damage, you gain 3 health, and draw 3 cards.

Neutral[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Battle of Chalman KeepBattle of Chalman KeepActionNeutral Neutral54Legendary LegendaryEach player fills each lane with 1/1 Recruits.
Give all creatures Guard.
Enlistment OfficerEnlistment OfficerCreature (Imperial)Neutral Neutral3331Common CommonSummon: Give friendly Recruits +1/+1.
SoulburstSoulburstActionNeutral Neutral134Legendary LegendaryCosts 1 less for each Unique creature in your discard pile.
Banish a creature. Deal 3 damage to all enemies.
The Ruby ThroneThe Ruby ThroneSupportNeutral Neutral34Legendary LegendaryOngoing


Summon: Crown a creature.
At the end of each player’s turn, give crowned creatures +1/+1.
If there is no crowned creature in play, when either player summons a Unique creature, crown it.

Unobtainable Cards[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Orsinium PlateOrsinium PlateItemStrength Strength14Legendary Legendary+1/+1
RecruitRecruitCreatureNeutral Neutral1111Common Common

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