First AppearanceCore Set
Card AppearanceCreatures, Items, Actions
DescriptionWhen you deal enough damage with Breakthrough to destroy an enemy creature, any excess damage is dealt to your opponent. This does not apply when defending.
StatisticsStrength 15Intelligence 15Intelligence 3Willpower 4Agility 4Agility 1Endurance 7Neutral 7Neutral 3Dual Attribute 2Triple Attribute 2Triple Attribute 2
This count includes unobtainable and untrained cards and cards that change during play.

Breakthrough is a keyword that can be found on Creatures, Items and Actions in the Elder Scrolls Legends that first appeared in the Core Set. When you deal enough damage with Breakthrough to destroy an enemy creature, any excess damage is dealt to your opponent. This does not apply when defending.
Breakthrough allows creatures to trade without sacrificing damage to the enemy player, and is a good way to circumvent small Guard creatures. However, when attacking creatures, it can unintentionally destroy Runes and give your opponent a Prophecy trigger and card advantage. Breakthrough can be found in all Attributes, but is predominantly associated with Strength and Endurance. Creatures with the keyword can be recognized by their Breakthrough icon at the bottom of the card.


  • Battle: Excess damage will be dealt to the opponent during the Battle.
  • Lethal: While creatures with Lethal do destroy a defending creature with only one damage, only excess damage higher than the defending creature’s health will be dealt to the opponent.
  • Pilfer: The excess damage will trigger Pilfer effects.
  • Ward: Warded creatures absorb all incoming damage and no excess damage will be dealt.

Cards with Breakthrough[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
AncanoAncanoCreature (High Elf)Intelligence Intelligence8554Legendary LegendaryBreakthrough

Summon: Deal 5 damage.

Your actions have Breakthrough.

Apex WolfApex WolfCreature (Wolf)Willpower Willpower6443Epic EpicBreakthrough, Drain
Last Gasp: Draw the top creature of your deck and give it Breakthrough and Drain.
Ashlander PunisherAshlander PunisherCreature (Dark Elf)StrengthAgilityAgility Archer4543Epic EpicBreakthrough
Pilfer and Slay: +1/+0
Awakened ImperfectAwakened ImperfectCreature (Automaton)Neutral Neutral8882Rare RareBreakthrough, Guard
Belligerent GiantBelligerent GiantCreature (Giant)Strength Strength7743Epic EpicBreakthrough

Summon: Unsummon a creature in this lane, or destroy an enemy support.

Champion of the ArenaChampion of the ArenaCreature (Orc, Vampire)StrengthEnduranceEndurance Warrior7483Epic EpicBreakthrough
Summon: Battle an enemy creature.
Covenant MasterpieceCovenant MasterpieceItemStrengthIntelligenceIntelligenceEndurance Daggerfall Covenant73Epic EpicMobilize, Breakthrough, Regenerate, Guard, Ward
Dagoth DaggerDagoth DaggerItemStrength Strength11Common CommonBreakthrough
Dagoth UrDagoth UrCreature (God)StrengthIntelligenceIntelligenceAgility House Dagoth12884Legendary LegendaryBreakthrough, Charge, Drain, Guard, Lethal, Ward
Dwarven BallistaDwarven BallistaCreature (Dwemer)Neutral Neutral6551Common CommonBreakthrough
Dwarven CenturionDwarven CenturionCreature (Dwemer)Neutral Neutral7683Epic EpicBreakthrough
When Dwarven Centurion takes damage, put a 0/3 Dwarven Spider with Guard into your hand.
Fearless NorthlanderFearless NorthlanderCreature (Nord)Strength Strength3253Epic EpicBreakthrough
When Fearless Northlander takes damage, he gains +2/+0.
Flame AtronachFlame AtronachCreature (Daedra, Atronach)Intelligence Intelligence4532Rare RareBreakthrough
Garnag, Dark AdherentGarnag, Dark AdherentCreature (Orc)Strength Strength4454Legendary LegendaryBreakthrough
Players can’t have more than 7 magicka.
Gloom WraithGloom WraithCreature (Spirit)Endurance Endurance4332Rare RareBreakthrough
Summon: +1/+1 for each other friendly Endurance creature.
Hand of DagothHand of DagothCreature (Ash Creature)StrengthIntelligenceIntelligenceAgility House Dagoth5543Epic EpicBreakthrough, Drain, Ward
Hive WarriorHive WarriorCreature (Kwama)Willpower Willpower4632Rare RareBreakthrough
Imbued MinotaurImbued MinotaurCreature (Minotaur)Strength Strength3521Common CommonBreakthrough
When Imbued Minotaur is Consumed, give the consuming creature +1/+1 and Breakthrough.
Improvised WeaponImprovised WeaponItemStrength Strength02Rare RareBreakthrough
Iron AtronachIron AtronachCreature (Daedra, Atronach)Endurance Endurance1212124Legendary LegendaryBreakthrough, Guard, Regenerate
Your opponent can’t target Iron Atronach with actions.
Lava AtronachLava AtronachCreature (Daedra, Atronach)Intelligence Intelligence7883Epic EpicBreakthrough, Guard, Ward
Mehrunes Dagon's SeducerMehrunes Dagon’s SeducerCreature (Daedra)Willpower Willpower4362Rare RareBreakthrough, Drain
Modryn OreynModryn OreynCreature (Dark Elf)Strength Strength4444Legendary LegendaryBreakthrough
Summon: Your opponent summons a Blackwood Hoodlum in each lane.
Monastic ChampionMonastic ChampionCreature (Khajiit)Willpower Willpower5653Epic EpicBreakthrough
Pilfer: Summon a 3/3 Cathay-raht.
Night PatrolNight PatrolCreature (Breton)Endurance Endurance6553Epic EpicBreakthrough
Night PredatorNight PredatorCreature (Werewolf)Endurance Endurance6563Epic EpicBreakthrough, Regenerate
Night ShadowNight ShadowCreature (Vampire)Endurance Endurance6653Epic EpicBreakthrough, Drain
Orc Clan ShamanOrc Clan ShamanCreature (Orc)Strength Strength2322Rare RareBreakthrough
Other friendly Orcs in this lane have Breakthrough.
Orcish WarhammerOrcish WarhammerItemStrength Strength42Rare RareBreakthrough
Orcish WarhammerOrcish WarhammerCreature (Animated Item)Strength Strength4332Rare RareBreakthrough
Ornamented SwordOrnamented SwordItemStrength Strength21Common CommonMobilize, Breakthrough
Ornery KagoutiOrnery KagoutiCreature (Beast)Strength Strength2321Common CommonBreakthrough
Rampaging MinotaurRampaging MinotaurCreature (Minotaur)Strength Strength4322Rare RareBreakthrough, Charge
Reclusive GiantReclusive GiantCreature (Giant)Strength Strength8884Legendary LegendaryBreakthrough
Renowned LegateRenowned LegateCreature (Imperial)Willpower Willpower7554Legendary LegendaryBreakthrough
Summon: Summon a 1/1 Imperial Grunt, then gain 1 health for each friendly creature.
Riften LawkeeperRiften LawkeeperCreature (Nord)Willpower Willpower4441Common CommonBreakthrough
Summon: you gain 4 health.
Rising LegateRising LegateCreature (Imperial)Willpower Willpower7554Legendary LegendaryBreakthrough
Summon: Summon a 1/1 Imperial Grunt.
Shornhelm ChampionShornhelm ChampionCreature (Breton)IntelligenceEnduranceEndurance Sorcerer5333Epic EpicBreakthrough, Ward
When Shornhelm Champion’s Ward is broken, he gains +3/+3.
Siege CrawlerSiege CrawlerCreature (Daedra)Neutral Neutral1115153Epic EpicBreakthrough
Stampede SentinelStampede SentinelCreature (Giant)Strength Strength6773Epic EpicBreakthrough
You can’t be damaged by actions or supports.
Stampeding MammothStampeding MammothCreature (Mammoth)Endurance Endurance5463Epic EpicBreakthrough
Stampeding Mammoth has +2/+0 for each other friendly creature with Breakthrough.
Tazkad the PackmasterTazkad the PackmasterCreature (Goblin)Agility Agility9664Legendary LegendaryBreakthrough, Charge
Last Gasp: Summon a 4/4 Durzog.
TyrTyrCreature (Nord)StrengthWillpowerWillpower Crusader4544Legendary LegendaryProphecy, Breakthrough, Guard
Ulfric StormcloakUlfric StormcloakCreature (Nord)Strength Strength5654Legendary LegendaryBreakthrough
When you play a Shout, draw a random Nord from your deck.
Unstoppable BerserkerUnstoppable BerserkerCreature (Nord)Strength Strength3222Rare RareBreakthrough
At the end of your turn, Unstoppable Berserker gains +2/+2.
Vigilant GiantVigilant GiantCreature (Giant)Strength Strength8884Legendary LegendaryBreakthrough, Guard
Summon: Draw a card.
Wildfire DragonWildfire DragonCreature (Dragon)Strength Strength7664Legendary LegendaryBreakthrough
Summon: Deal 1 damage to all other creatures.
Slay: +1/+1.
Wood Orc HeadhunterWood Orc HeadhunterCreature (Orc)Strength Strength5544Legendary LegendaryBreakthrough
Gains Charge if you have another Orc.
Young MammothYoung MammothCreature (Mammoth)Endurance Endurance3442Rare RareBreakthrough

Cards associated with Breakthrough[edit]

NameType (Subtype)Attribute/ClassMagickaPowerHealthRarityText
Ageless AutomatonAgeless AutomatonCreature (Dwemer)Neutral Neutral4252Rare RareWhen Ageless Automaton attacks a Guard, it gains +3/+0 and Breakthrough this turn.
Assembled ConduitAssembled ConduitCreature (Factotum)Neutral Neutral5331Common CommonAssemble: +1/+0 and Breakthrough or +0/+1 and Regenerate.
Berserker of the PaleBerserker of the PaleCreature (Nord)Strength Strength3421Common CommonWhen you summon another creature with 5 power or more, give it +1/+1 and Breakthrough.
Crusader's AssaultCrusader’s AssaultActionStrengthWillpowerWillpower Crusader32Rare RareGive a creature +2/+0, Breakthrough and “Slay and Pilfer: Draw a card” this turn.
Mighty AllyMighty AllyCreature (Nord)Strength Strength3331Common CommonSummon: +3/+0 and Breakthrough if the top card of your deck is Strength.
Pure-Blood ElderPure-Blood ElderCreature (Vampire)Endurance Endurance7883Epic EpicWhen you gain max magicka, double the amount you gain.
While you have 18 or more max magicka, Pure-Blood Elder has +8/+8 and Breakthrough.
Rift ThaneRift ThaneCreature (Nord)StrengthWillpowerWillpower Crusader2223Epic EpicSummon: If you have less health than your opponent, +0/+2 and Guard. Otherwise, +2/+0 and Breakthrough.
Rihad HorsemanRihad HorsemanCreature (Redguard)Strength Strength2221Common Common+3/+0 and Breakthrough while equipped with an item.
Skirmisher's ElixirSkirmisher’s ElixirSupportStrength Strength42Rare RareUses: 3

Activate: Give a creature +2/+0 and Breakthrough.

Smash and GrabSmash and GrabActionWillpower Willpower22Rare RareGive friendly creatures with Pilfer +2/+0 and Breakthrough this turn.
VolendrungVolendrungSupportStrength Strength84Legendary LegendaryUses: 2

Activate: Give a creature +4/+4 and Breakthrough.


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