Support cards are used to provide a beneficial effect to you or your creatures, or hinder your opponent. Unlike items, support cards are not applied to a particular creature, and instead apply an ongoing effect, or are activated as necessary.
Cards[edit]
Name | Type (Subtype) | Attribute/Class | ![]() | ![]() | ![]() | ![]() | Text | |
---|---|---|---|---|---|---|---|---|
![]() | Abandoned Imperfect | Support | ![]() | 5 | – | – | ![]() | Ongoing Treasure Hunt – Three |
![]() | Altar of Despair | Support | ![]() | 6 | – | – | ![]() | Uses: 12 Activate: Sacrifice a creature to summon a creature from your deck that costs 1, then increase the cost of creatures this summons by 1. |
![]() | Altar of Spellmaking | Support | ![]() ![]() ![]() | 2 | ![]() | Ongoing At the end of each turn, if you played a creature, action, item, and support, play the top card of your deck. | ||
![]() | Arcane Enchanter | Support | ![]() | 3 | – | – | ![]() | Ongoing |
![]() | Black Soul Gem | Support | ![]() | 4 | – | – | ![]() | Ongoing When a friendly creature dies, give a random creature in your hand +1/+1. |
![]() | Brotherhood Sanctuary | Support | ![]() | 1 | – | – | ![]() | Ongoing When a friendly creature Slays, it receives its reward an extra time. |
![]() | Chieftain’s Banner | Support | ![]() | 3 | – | – | ![]() | Ongoing Friendly Orcs have +0/+2. |
![]() | College of Winterhold | Support | ![]() | 5 | – | – | ![]() | Uses: 3 Activate: Look at three random 1-cost actions and choose one to draw. Then, increase the cost of cards this reveals by 1. |
![]() | Conjurer’s Spirit | Support | ![]() | 3 | – | – | ![]() | Ongoing At the end of your turn, if you gained health, summon a 2/2 Familiar. |
![]() | Corsair Ship | Support | ![]() | 4 | – | – | ![]() | Ongoing Summon: Summon a 1/1 Corsair. |
![]() | Dark Rift | Support | ![]() | 3 | ![]() | Uses: 5 Activate: Deal 1 damage to your opponent. If Dark Rift has dealt 5 damage, sacrifice it to summon a Storm Atronach. | ||
![]() | Divine Fervor | Support | ![]() | 5 | – | – | ![]() | Ongoing Friendly creatures have +1/+1. |
![]() | Dragon Mound | Support | ![]() | 6 | – | – | ![]() | Ongoing Summon: Transform all cards in your deck into random Dragons. |
![]() | Dwemer Puzzle Box | Support | ![]() | 2 | – | – | ![]() | Uses: 3 Activate: Discard the top card of your deck. |
![]() | Elixir of Conflict | Support | ![]() | 3 | – | – | ![]() | Uses: 3 Activate: Give a creature +1/+1. |
![]() | Elixir of Deflection | Support | ![]() | 5 | – | – | ![]() | Uses: 3 |
![]() | Elixir of Light Feet | Support | ![]() | 2 | – | – | ![]() | Uses: 3 |
![]() | Elixir of Potency | Support | ![]() | 2 | – | – | ![]() | Uses: 3 |
![]() | Elixir of Vigor | Support | ![]() | 2 | – | – | ![]() | Uses: 3 Activate: Give a creature +0/+1. |
![]() | Elixir of Vitality | Support | ![]() | 1 | – | – | ![]() | Uses: 3 Activate: Gain 2 health. |
![]() | Elixir of the Defender | Support | ![]() | 2 | – | – | ![]() | Uses: 3 |
![]() | Fighters Guild Hall | Support | ![]() | 2 | – | – | ![]() | Ongoing When a friendly creature takes damage on your turn, give it +2/+0. |
![]() | Flesh Sculpture | Support | ![]() | 3 | – | – | ![]() | Uses: 2 Activate: Transform each card in your hand into a random card. |
![]() | Forward Camp | Support | ![]() | 3 | – | – | ![]() | Ongoing Your supports cost 1 less. |
![]() | Gates of Madness | Support | ![]() | 3 | – | – | ![]() | Ongoing Summon: Transform your deck into random cards. |
![]() | Giant’s Camp | Support | ![]() | 4 | – | – | ![]() | Ongoing At the start of your turn, set each friendly creature’s power equal to the power of your most powerful creature. |
![]() | Gladiator Arena | Support | ![]() | 4 | – | – | ![]() | Ongoing At the start of each player’s turn, deal 2 damage to that player. |
![]() | Goldbrand | Support | ![]() | 7 | – | – | ![]() | Uses: 3 Activate: Deal 2 damage to a creature, then increase the damage dealt by 2. |
![]() | Great Sigil Stone | Support | ![]() | 4 | – | – | ![]() | Uses: 3 Activate: Invade. |
![]() | Halls of the Dwemer | Support | ![]() | 6 | – | – | ![]() | Ongoing Summon: Put a 0/3 Dwarven Spider with Guard into your hand. Friendly Dwemer have +3/+0. |
![]() | Haunted Manor | Support | ![]() ![]() ![]() | 4 | – | – | ![]() | Ongoing Give the second creature you summon each turn +2/+2. |
![]() | Heroic Rebirth | Support | ![]() | 3 | – | – | ![]() | Uses: 3 Activate: Transform a creature card in your hand into a random Legend. |
![]() | Hidden Trail | Support | ![]() | 4 | – | – | ![]() | Ongoing Summon: All Field Lanes become Shadow Lanes. |
![]() | High Hrothgar | Support | ![]() | 4 | – | – | ![]() | Ongoing When you summon a creature, its power becomes equal to its health. |
![]() | Hist Grove | Support | ![]() | 4 | – | – | ![]() | Ongoing Summon: +1 max magicka. |
![]() | Imperial Camp | Support | ![]() | 4 | – | – | ![]() | Ongoing Summon: Put a 1/2 Septim Guardsman with Guard into your hand. |
![]() | Imperial Might | Support | ![]() | 5 | – | – | ![]() | Ongoing At the end of your turn, summon a 1/1 Imperial Grunt. |
![]() | Lich’s Ascension | Support | ![]() | 7 | – | – | ![]() | Ongoing Your cards cost 0. You may play only one card per turn. |
![]() | Mages Guild Retreat | Support | ![]() | 7 | – | – | ![]() | Ongoing At the end of each turn, if you played two actions, summon a random Atronach. |
![]() | Monster Perfection Lab | Support | ![]() ![]() | 1 | – | – | ![]() | Ongoing At the end of your turn, you may choose a friendly creature wielding three or more items. If you do, sacrifice Monster Perfection Lab and choose an item from your deck to equip to the creature. |
![]() | Moon Gate | Support | ![]() | 1 | – | – | ![]() | Uses: 2 |
![]() | Mundus Stone | Support | ![]() | 4 | – | – | ![]() | Ongoing When you summon a creature, give it a random Keyword. |
![]() | Mushroom Tower | Support | ![]() | 9 | – | – | ![]() | Ongoing |
![]() | Namira’s Shrine | Support | ![]() | 4 | ![]() | Ongoing At the end of your turn, if you played four cards this turn, draw a card. | ||
![]() | Necromancer’s Amulet | Support | ![]() | 3 | – | – | ![]() | Ongoing When a friendly creature dies, gain 1 health. |
![]() | Northwind Outpost | Support | ![]() | 3 | – | – | ![]() | Ongoing |
![]() | Orb of Vaermina | Support | ![]() | 6 | – | – | ![]() | Uses: 3 Activate: Draw a copy of a random card from your opponent’s deck. |
![]() | Orsinium Forge | Support | ![]() | 5 | – | – | ![]() | Uses: 3 Activate: Equip a creature with a +1/+1 Orsinium Plate. Then increase the power and health of Orsinium Plates this equips by 1. |
![]() | Ravaging Elixir | Support | ![]() | 1 | – | – | ![]() | Uses: 3 Activate: Deal 1 damage to your opponent. |
![]() | Reconstruction Engine | Support | ![]() | 3 | ![]() | Uses: 5 Activate: Give a friendly creature -1/-1 and summon a 1/1 Reconstructed Spider. | ||
![]() | Red Mountain | Support | ![]() ![]() ![]() | 4 | ![]() | Ongoing Your creatures with 5 power or more cost 2 less. | ||
![]() | Rimmen Siege Weapons | Support | ![]() | 3 | – | – | ![]() | Ongoing At the start of your turn, each friendly creature deals 1 damage to your opponent. |
![]() | Ring of Namira | Support | ![]() | 7 | – | – | ![]() | Ongoing When you gain health, deal that much damage to your opponent. |
![]() | Seht’s Masterwork | Support | ![]() | 3 | ![]() | Ongoing If you started the game with no duplicate cards in your deck, your cards cost 1 less. | ||
![]() | Skirmisher’s Elixir | Support | ![]() | 4 | – | – | ![]() | Uses: 3 Activate: Give a creature +2/+0 and Breakthrough. |
![]() | Skooma Cat’s Whimsy | Support | ![]() | 1 | – | – | ![]() | Ongoing Your cards that didn’t start in your deck cost 1 less. |
![]() | Skyforge | Support | ![]() | 3 | – | – | ![]() | Uses: 3 Activate: Equip a friendly creature with a Steel Dagger. |
![]() | Skyshard | Support | ![]() | 3 | ![]() | Ongoing Summon: Draw a random creature from your deck. | ||
![]() | Spider Lair | Support | ![]() | 7 | – | – | ![]() | Ongoing At the start of your turn, summon a random Spider. |
![]() | Stormcloak Camp | Support | ![]() | 3 | – | – | ![]() | Ongoing At the end of your turn, if a creature died this turn, deal 2 damage to your opponent. |
![]() | Strategist’s Map | Support | ![]() | 3 | – | – | ![]() | Uses: 3 Activate: Summon a 0/1 Target with Guard for you or your opponent. |
![]() | Summerset Orrery | Support | ![]() | 6 | – | – | ![]() | Uses: 3 Activate: Shuffle all Prophecy cards in your hand into your deck and draw that many cards. |
![]() | Swindler’s Market | Support | ![]() | 3 | – | – | ![]() | Ongoing When you play a 0-cost card, deal 1 damage to your opponent and gain 1 health. |
![]() | Thalmor Embassy | Support | ![]() | 3 | – | – | ![]() | Ongoing Your High Elves cost 1 less. |
![]() | The Mechanical Heart | Support | ![]() | 6 | ![]() | Ongoing When you have 0 or less health, sacrifice The Mechanical Heart, set your health to 10, and restore a rune. | ||
![]() | The Night Mother | Support | ![]() | 2 | – | – | ![]() | Uses: Unlimited Activate: Summon a 0/1 Target with Guard for your opponent. |
![]() | The Ruby Throne | Support | ![]() | 3 | – | – | ![]() | Ongoing Summon: Crown a creature. |
![]() | Thieves’ Den | Support | ![]() | 4 | – | – | ![]() | Ongoing Friendly creatures have “Pilfer: +1/+1.” |
![]() | Training Grounds | Support | ![]() | 4 | – | – | ![]() | Ongoing When you summon a creature, give it +1/+1 if it shares a type with the top creature in your deck. |
![]() | Transitus Shrine | Support | ![]() ![]() ![]() | 3 | – | – | ![]() | Ongoing While you have a creature in each lane, your creatures and actions cost 1 less. |
![]() | Two-Moons Contemplation | Support | ![]() | 3 | ![]() | Ongoing If your opponent doesn’t damage you on their turn, sacrifice this and summon a Priest of the Moons in each lane. | ||
![]() | Unrelenting Siege | Support | ![]() | 4 | – | – | ![]() | Ongoing Friendly creatures with 1 power may attack an extra time each turn. |
![]() | Volendrung | Support | ![]() | 8 | – | – | ![]() | Uses: 2 Activate: Give a creature +4/+4 and Breakthrough. |
![]() | Wabbajack | Support | ![]() | 5 | – | – | ![]() | Uses: 3 |
![]() | Wolf Cage | Support | ![]() | 6 | – | – | ![]() | Uses: 3 Activate: Summon an Uncaged Wolf. |
![]() | World-Eater’s Eyrie | Support | ![]() | 6 | – | – | ![]() | Ongoing When you summon a creature that costs 7 or more, double its power and health. |
![]() | Wrothgar Forge | Support | ![]() | 7 | – | – | ![]() | Ongoing The first time you summon a creature each turn, equip it with a random item. |
![]() | Yagrum’s Workshop | Support | ![]() | 3 | – | – | ![]() | Uses: 3 Activate: Your |