Legends:Arenthil Wethrin’s House

 
Attend the gala and defeat the kidnapper.
Episode:Enter the Shadows
Opponent Name:Arenthil Wethrin
Opponent Class:IntelligenceWillpowerWillpower Mage
Lanes:Masquerade Ball/Shadow
Starting Health:30
Special Conditions:You start with a pre-made Assassin deck.
Masquerade Ball Lane: When a creature moves into this lane, give it +1/+1.
Master: Arenthil Wethrin starts with a Riverhold Escort in the right lane.
Story Characters:Arenthil Wethrin
Previous Quest:Dreughside
Next Quest:Cloudy Dregs Inn, Kastus Thorn’s House, Order of the Hour Barracks, Temple of Akatosh, or Docks
Unlocks Quest:Princess Barynia
Reward:Playset of Grand Ball
 
LG-loc-Arenthil Wethrin's House.png

Enter the Shadows: Arenthil Wethrin’s House[edit]

Arenthil Wethrin’s House is a location in Wayrest. It is one of the optional matches in this episode, but completing it unlocks the Princess Barynia location in the next episode.

LG-npc-Arenthil Wethrin.png

Dialogue[edit]

Pre-match
Arenthil Wethrin: “Welcome to my gala! Let us raise a glass to the downfall of the King!”
Game Hint
“Princess Barynia has given you a disguise. Use her deck to defeat the kidnapper!”
Post-match
Arenthil Wethrin: “The princess sent you? Then my plans are undone. Kill me if you wish. But the king is weak. Our day will come, and soon.”

Your Disguise[edit]

Your deck will be an Assassin AgilityIntelligenceIntelligence deck. It is the same decklist for both normal and master mode.

Your decklist
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
2xIntelligenceFireboltAction11Common CommonDeal 2 damage to a creature.
1xAgilityShadow ShiftAction11Common CommonMove a friendly creature.
Draw a card.
3xIntelligenceDance PartnerCreature (Breton)1041Common CommonAt the start of your turn, move a random friendly creature to this lane.
3xAgilityGrand BallAction22Rare RareMove all friendly creatures
2xAgilityDune Stalker ProphecyCreature (Khajiit)2312Rare RareProphecy
Summon: Move another friendly creature in this lane.
1xIntelligenceHigh Rock SummonerCreature (Breton)2112Rare RareSummon: Put a random Atronach into your hand.
3xIntelligenceEvermore StewardCreature (Breton)2112Rare RareGuard, Ward
1xIntelligenceWardcrafterCreature (Breton)2212Rare RareSummon: Give a creature a Ward.
1xIntelligenceDesperate ConjuringAction33Epic EpicSacrifice a creature to summon a random creature that costs 2 more.
1xIntelligenceDaggerfall MageCreature (Breton)3224Legendary LegendaryWard
When Daggerfall Mage’s Ward is broken, put a Tome of Alteration into your hand.
3xAgilityDune SmugglerCreature (Khajiit)3312Rare RareSummon: Move another friendly creature in this lane.
When a friendly creature moves, give it +1/+1.
2xAgilityHouse KinsmanCreature (Dark Elf)3323Epic EpicLast Gasp: Deal 3 damage to your opponent and gain 3 health.
1xAgilityVaranis CourierCreature (Dark Elf)3131Common CommonGuard
Last Gasp: Draw a card.
1xIntelligenceLightning Bolt ProphecyAction41Common CommonProphecy
Deal 4 damage.
1xAgilityDeshaan AvengerCreature (Dark Elf)4332Rare RareLast Gasp: Summon a 3/3 Deshaan Sneak.
1xAgilityGreen Pact StalkerCreature (Wood Elf)4342Rare RareGuard
Summon: +2/+2 if there is a Wounded enemy creature in this lane.
1xAgilityMoonlight Werebat ProphecyCreature (Beast)4423Epic EpicProphecy, Drain
1xIntelligenceRoyal SageCreature (High Elf)4442Rare RareSummon: If you have more health than your opponent, give each friendly creature a random Keyword.
1xIntelligenceStudium HeadmasterCreature (High Elf)6633Epic EpicSummon: Each player draws two cards.

Opponent’s Decklist[edit]

Normal
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
3xWillpowerBlackmailAction13Epic EpicDraw a copy of a random creature from your opponent’s deck.
1xIntelligenceFireboltAction11Common CommonDeal 2 damage to a creature.
3xIntelligenceDance PartnerCreature (Breton)1041Common CommonAt the start of your turn, move a random friendly creature to this lane.
1xIntelligenceCrystal Tower CrafterCreature (High Elf)2111Common CommonAfter you play an action, Crystal Tower Crafter gains +1/+1.
2xIntelligenceObnoxious GuestCreature (Breton)2021Common CommonAt the start of your turn, you take 2 damage. When Obnoxious Guest moves, give him to your opponent.
2xIntelligencePalace ConspiratorCreature (Dark Elf)2221Common CommonSummon: Draw a card, then discard a card.
2xIntelligenceShimmerene PeddlerCreature (High Elf)2223Epic EpicAt the end of each turn, if you played two actions, draw a card.
3xWillpowerArtaeum SavantCreature (High Elf)3143Epic EpicAfter you play an action, give a random friendly creature +1/+1.
2xIntelligenceTelvanni ArcanistCreature (Dark Elf)3322Rare RareLast Gasp: Put a random action into your hand.
2xIntelligenceFire Storm ProphecyAction42Rare RareProphecy
Deal 2 damage to all creatures in a lane.
1xIntelligenceLightning Bolt ProphecyAction41Common CommonProphecy
Deal 4 damage.
3xWillpowerAuridon PaladinCreature (High Elf)4441Common CommonWhen you play an action, Auridon Paladin gains Drain this turn.
1xWillpowerPiercing Javelin ProphecyAction51Common CommonProphecy
Destroy a creature.
2xIntelligenceWillpowerWillpowerSkywatch VindicatorCreature (High Elf)6443Epic EpicSummon: Deal 2 damage to an enemy creature or give a friendly creature +2/+2.
2xIntelligenceStealer of SecretsCreature (High Elf)6111Common CommonWard
Summon: +1/+1 for each action in your discard pile.
Master
QuantityAttributesNameType (Subtype)MagickaPowerHealthRarityAbility
2xIntelligenceLesser WardAction01Common CommonGive a creature a Ward.
3xWillpowerBlackmailAction13Epic EpicDraw a copy of a random creature from your opponent’s deck.
2xIntelligenceFireboltAction11Common CommonDeal 2 damage to a creature.
3xIntelligenceDance PartnerCreature (Breton)1041Common CommonAt the start of your turn, move a random friendly creature to this lane.
2xIntelligenceIce SpikeAction21Common CommonDeal 2 damage to your opponent.
Draw a card.
3xIntelligenceCrystal Tower CrafterCreature (High Elf)2111Common CommonAfter you play an action, Crystal Tower Crafter gains +1/+1.
2xIntelligenceShimmerene PeddlerCreature (High Elf)2223Epic EpicAt the end of each turn, if you played two actions, draw a card.
1xIntelligenceCunning AllyCreature (Dark Elf)3331Common CommonSummon: Put a Firebolt into your hand if the top card of your deck is Intelligence.
2xIntelligenceTelvanni ArcanistCreature (Dark Elf)3322Rare RareLast Gasp: Put a random action into your hand.
2xIntelligenceFire Storm ProphecyAction42Rare RareProphecy
Deal 2 damage to all creatures in a lane.
2xIntelligenceLightning Bolt ProphecyAction41Common CommonProphecy
Deal 4 damage.
2xIntelligenceIce StormAction63Epic EpicDeal 3 damage to all creatures.
2xIntelligenceWillpowerWillpowerSkywatch VindicatorCreature (High Elf)6443Epic EpicSummon: Deal 2 damage to an enemy creature or give a friendly creature +2/+2.
2xIntelligenceStealer of SecretsCreature (High Elf)6111Common CommonWard
Summon: +1/+1 for each action in your discard pile.

Prev: DreughsideUp: The Fall of the Dark BrotherhoodNext: Princess Barynia

See also  Legends:Avatar of Akatosh
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