The real question is… who the hell are cliff striders and cliff hunters?! I’m keen as to see the striders from Morrowind! cost: 12 stats: 1/1 summon: execute Morrowind.exe [click here to locate the file on your computer]
75 card yellow/blue/purple doesn’t sound bad. Control mage doesn’t really require specific combos to function, the game plan is usually just use actions to control the board/pop down guards until you get into the late game and just start dropping your big creatures. So, as long as you keep the % of control actions, guards, and late game creatures about the same, then consistency shouldn’t be as big of an issue, right? Throw in some sorc negations and mummifies, some Dark Guardians and some barrow stalkers, and Nahagliiv and some Blood Magic Lords and you should be fine, right? Maybe I’m wrong but I think it should be a fun deck at the very least.
Man that sounds fun. Control Mages very tight deck space has always been an issue so 75 cards with access to powerful purple cards I think will make Tribunal Control the premier control deck
The removal power of Mage, the wall-building of Spellsword, and the earlygame control of a Sorcerer. A well-built Tribunal will be a powerhouse at all stages of the game.
Yeah, and I had forgotten that purple/yellow opens up access to emperor’s blade and edict of Azura. The more I think about it and the more I go through the cards, the more I think that a tribunal deck, even with 25 extra cards, is super viable.
Funny how people keep saying that before every expansion, yet this game continues to improve and kick ass all over Cartoonstone.
Dude please do not misunderstand, I do play this game since the very day one and I am totally enjoying it, so no worries.
The fact is that the expansion is bringing soooo many new rules, keywords and deckbuilding possibilities, some people are totally going to complain, that’s for sure.
Being a card game player since 20 years, this is a totally usual behaviour.
As far as I am concerned, do not misjudge me, I am super into it and can’t wait
18 Comments
LEVEL.8
cost: 12
stats: 1/1
summon: execute Morrowind.exe [click here to locate the file on your computer]
LEVEL.20
You can eradicate my winged menace any day.
LEVEL.13
LEVEL.11
LEVEL.19
LEVEL.11
LEVEL.49
LEVEL.11
LEVEL.11
LEVEL.8
LEVEL.10
LEVEL.32
Sotha Sil’s Blessing: Summon a Spider Worker. (0/1, draw a card)
Vivec’s Blessing: Give other friendly creatures +1/+1.
LEVEL.30
And with Archer’s Gambit it will be possible for the same turn.
“Cliff hunters, racers and striders” should be some creature cards that we will see in the future (hope…)
“Tribunal’s blessing” must be on the same mechanic as the card of J’zargo: increase stats, give some keyword or give other unknown buff
LEVEL.9
LEVEL.16
LEVEL.6
Dude please do not misunderstand, I do play this game since the very day one and I am totally enjoying it, so no worries.
The fact is that the expansion is bringing soooo many new rules, keywords and deckbuilding possibilities, some people are totally going to complain, that’s for sure.
Being a card game player since 20 years, this is a totally usual behaviour.
As far as I am concerned, do not misjudge me, I am super into it and can’t wait